Student Projects and Theses

The Virtual Reality and Visualization Research Group offers the opportunity to complete research-oriented semester projects as well as Bachelor's or Master's theses, in which students work closely with the research assistants to develop and answer relevant research questions matching their personal skills and interests. We offer projects and theses in the areas of Big Data Visualization, Multi-User Virtual Reality, Information Visualization, Scientific Visualization, Real-Time Rendering and Human-Computer Interaction.


Recent Student Projects

We analyzed the state-of-the art of mobile visualizations as well as its limitations and challenges. We then designed a web-based data visualization application, which visualized multivariate waste data of the EU countries with parallel coordinates and touch interactions specifically tailored towards mobile devices.

We analyzed the capabilities of existing social VR systems and developed novel interaction techniques including a toolset for giving presentations in social virtual environments, metaphors for managing transfers of the presenter role, a toolset for simulating and evaluating eye contact, and a short-term group navigation techniques based on virtual hand holding.


Previous Theses

Click here for an overview of previous theses completed at our group.


Interested in a Thesis?

We would be happy to accompany your thesis as well.

To enquire about current thesis topics contact the respective research assistants in the area of your interest. We are always open for your own ideas and proposals.

Real-Time Rendering & Telepresence: Adrian Kreskowski, Gareth Rendle

Interaction & Multi-User VR: Sebastian Stickert, Ephraim Schott

Information Visualization & Visual Text Analytics: Dora Kiesel, Patrick Riehmann

(see People)

In your mail, please include your relevant prior experience in the domain of interest and some information about the student projects you have completed. When suggesting your own topic, you may include any complementary material, which will help us to evaluate the scope of what you have in mind.

While it is not a strict requirement, we strongly recommend having successfully completed our Virtual Reality or Visualization course or a student project at our chair, prior to approaching a thesis in a related field. Our theses overall require practical experience with relevant coding tools for VR and Visualization systems and a reasonable degree of understanding for the related context of your thesis. Especially for Masters theses, we expect that you will spend less time learning or being educated about fundamentals and more time self-sufficiently thinking about and working towards a unique contribution in your domain of interest.

For general information on the thesis procedure, please refer to your examination regulations. For students of Computer Science for Digital Media (M.Sc.), the process is also detailed in a slide set on the website of the programme.