Theses

The Virtual Reality and Visualization Research Group offers the opportunity to complete research-oriented Bachelor's or Master's theses, in which students work closely with the research assistants to develop and answer a relevant research question matching their personal skills and interests. We offer theses in the areas of Big Data Visualization, Multi-User Virtual Reality, Information Visualization, Scientific Visualization, Real-Time Rendering and Human-Computer Interaction.

Click here for an overview of previous theses completed at our group.


Potential areas for theses include but are not limited to:

  • Real-time Visualization of Large 4D Data Sets
  • Spatio-Temporal Analysis of 4D Data Sets
  • Occlusion Culling for Large Scenes
  • Out-of-Core Data Management

Please contact Stephan Beck, Adrian Kreskowski or Carl Matthes for more information.


Potential areas for theses include but are not limited to:

  • Cooperative User Interfaces
  • Group Navigation
  • Multi-Display Environments
  • Collaborative Content Creation

Please contact Alexander Kulik, André Kunert or Tim Weißker for more information.


Potential areas for theses include but are not limited to:

  • Visualization of microscope logging data
  • Smooth Parallel Coordinates
  • Visualization of time-oriented data
  • Pixel-based visual techniques

Please contact Patrick Riehmann, Dora Kiesel or Joshua Reibert for more information.


Potential areas for theses include but are not limited to:

  • Compression-Domain Volume Rendering of 4D Simulation Data

Please contact Stephan Beck, Adrian Kreskowski or Carl Matthes for more information.


Potential areas for theses include but are not limited to:

  • Online Occlusion Culling of Highly Dynamic Scenes
  • Spatio-Temporal Video-Avatar Reconstruction
  • 3D Image Warping for Vulkan-based Deferred-Rendering Engines

Please contact Stephan Beck, Adrian Kreskowski or Carl Matthes for more information.


Potential areas for theses include but are not limited to:

  • 3D input devices and transfer functions
  • Novel selection, manipulation and navigation techniques
  • Building spatial awareness of virtual environments
  • Minimization of simulator sickness symptoms during VR exposure

Please contact Alexander Kulik, André Kunert or Tim Weißker for more information.