The Virtual Reality and Visualization Research Group offers the opportunity to complete research-oriented Bachelor's or Master's theses, in which students work closely with the research assistants to develop and answer a relevant research question matching their personal skills and interests. We offer theses in the areas of Big Data Visualization, Multi-User Virtual Reality, Information Visualization, Scientific Visualization, Real-Time Rendering and Human-Computer Interaction.
Click here for an overview of previous theses completed at our group.
Potential areas for theses include but are not limited to:
- Real-time Visualization of Large 4D Data Sets
- Spatio-Temporal Analysis of 4D Data Sets
- Occlusion Culling for Large Scenes
- Out-of-Core Data Management
Please contact Stephan Beck, Gareth Rendle or Adrian Kreskowski for more information.
Potential areas for theses include but are not limited to:
- Cooperative User Interfaces
- Group Navigation
- Multi-Display Environments
- Collaborative Content Creation
Please contact Pauline Bimberg, Alexander Kulik, André Kunert or Tim Weissker for more information.
Potential areas for theses include but are not limited to:
- Visual analysis on large, high-resolution displays
- Visualization of time-oriented data
- Multi-modal interaction with visualizations
- Seamless integration of scatter plots in parallel coordinates
- Text visualization with emphasis on argumentation or deliberation corpora
Please contact Joshua Reibert or Dora Kiesel for more information.
Potential areas for theses include but are not limited to:
- Compression-Domain Volume Rendering of 4D Simulation Data
Please contact Stephan Beck, Gareth Rendle or Adrian Kreskowski for more information.
Potential areas for theses include but are not limited to:
- Online Occlusion Culling of Highly Dynamic Scenes
- Spatio-Temporal Video-Avatar Reconstruction
- 3D Image Warping for Vulkan-based Deferred-Rendering Engines
Please contact Stephan Beck, Gareth Rendle or Adrian Kreskowski or more information.
Potential areas for theses include but are not limited to:
- 3D input devices and transfer functions
- Novel selection, manipulation and navigation techniques
- Building spatial awareness of virtual environments
- Minimization of simulator sickness symptoms during VR exposure
Please contact Pauline Bimberg, Alexander Kulik, André Kunert or Tim Weissker for more information.