Study Content

In-depth Study Content

With respect to the participating subject areas a logical approach is differentiated and reciprocal.

Theory and History of modern Architecture:

  • General application of the media theoretical discourse on architecture
  • Architecture as mixed medium: Perception machine, body technique, semiotic tool, physiology and performativeness in space
  • Architecture in the media: Medial impression as defining power of architecture
  • Immersion spaces: Metaphors, language and structure for order and navigation of knowledge

Design and Building Form Studies:

  • The “scenical”: Dramaturgy and direction as process examples for the architectural design process
  • Process-oriented perspectives in (architectural) design/ functional processes in architectural space
  • New level of freedom for perceptive space: Synchronisation of the site relationship of the architecture and the time relation of the medial event
  • Light as a medium (spherical parameters of architecture)
  • Physiological architecture

Presentation Methodology:

  • Projective synchronisation and connection between technically different presented real and virtual, medial and architectural spaces (drawing, photo, rendering etc.), geometrical analysis and construction process
  • Modelling, presenting simulating
  • Image-based virtual worlds (IVR and QTVR) – Areas of use, types, production, tools

Interface Design:

  • Perception, effect and functional aspects of “intelligent” spaces
  • Interaction concepts in space
  • Distributed, site-dependant information and entertainment offerings
  • Conception, production and distribution of multimedia interactive contents
  • Dramaturgy of the interaction in space
  • Design concepts of the media in “real” buildings (architecture, temporary constructions, theatre)

History and Theory of culture techniques:

  • History of graphical operations
  • Media of architectural design, media of planning
  • Corridors, channels, thresholds: From urban spaces all the way through to film architecture
  • Topography of the biopolitical – Space of human existence

Human-Computer Interaction (HCI)

  • interdisciplinary team work to develop a functioning system
  • technical aspects of MediaArchitecture with correlation of software, tangible and embodied interaction and architecture
  • prototype development of ´physical computing´ objects, interactive spaces or videomapping
  • public presentation of projects in urban space and social context with user study research