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  • * [http://www.blender.org Blender] Freie Open Source 3D Anwendung. Modeling, Rendering, Animation...
    2 KB (211 words) - 15:24, 13 May 2011
  • ...t attempts to create a functional mockup using exported 3D animations from Blender. * The individually exported videos from Blender.
    3 KB (487 words) - 17:46, 27 February 2014
  • Es wird fortlaufende Tutorien in Blender und . Außerdem wird es einen Inszenierungsworkshop mit dem Schauspieler un
    26 KB (3,908 words) - 22:55, 3 March 2019
  • * [http://www.blender.org Blender] another popular [[Wikipedia:Open Source|open source]] software (Windows, M
    9 KB (1,471 words) - 18:00, 16 May 2013
  • ...ertarium.ottplanetarium.org/forum/viewtopic.php?f=7&t=31 Fisheyecamera for Blender]
    8 KB (999 words) - 15:26, 1 February 2019
  • === Blender ===
    2 KB (249 words) - 08:50, 23 May 2017
  • ...and der Grafikrevolution dar. Beginnend mit VGA\EGA. Spätere Projekte mit Blender sind nicht auszuschließen!
    1 KB (209 words) - 10:44, 13 December 2011
  • # 12-10-29 3D Modelling (with Blender, SketchUp, MeshLab) → Jakob
    12 KB (1,879 words) - 13:37, 17 September 2013
  • ** [http://www.blender.org/download/get-blender/ Blender]]
    3 KB (293 words) - 14:26, 1 July 2013
  • Die Modelle wurden von einem ursprünglichen hochauflösenden Obj-Modell, in Blender importiert und deren Komplexität verkleinert, sodass sie i.d.R. nicht grö
    6 KB (842 words) - 19:27, 20 October 2013
  • ** [[Media:20131118_Three_Dimensional_BlenderAddon.zip|Blender Addon]]
    2 KB (197 words) - 14:23, 27 February 2014
  • * Fisrt attempt using Blender THREE.js Library
    1 KB (194 words) - 22:39, 3 March 2014
  • *The first one is a exploration of the workflow using 3DS Max instead blender to create a fully textured 3D model. In this case the model is subdivided i
    2 KB (257 words) - 19:11, 9 March 2014
  • '''3D-model implementation from blender into browser'''
    2 KB (205 words) - 13:49, 28 March 2014
  • ...the course experimenting with CSS3, and then moved on to WebGL, Three.js, Blender and also Augmented Reality in a browser. * Creating a 3D model in Blender and then importing it into WebGL with navigation
    3 KB (541 words) - 11:07, 1 April 2014
  • 2. The first attempt of exporting an object from Blender into the browser: 4. The model of a building (here - tower), an example of using a model from Blender in the browser. We can navigate around freely, coming further and closer et
    2 KB (377 words) - 21:59, 31 March 2014
  • 3D design of the the mounting for potential 3D Printing (using the Blender software):
    9 KB (1,378 words) - 14:46, 10 March 2016
  • .... 3D Interface. Dazu sollten 3D Modelle von Artikeln der Firma "BOSCH" mit Blender gebaut und anschließend im Browser dargestellt werden. Im abschließenden ...nis sichtbar werden. Mit einfachen Mitteln und Tricks wurde ein Modell aus Blender exportiert und in jeweils 2D und 3D dargestellt. Es sollten Workflows und e
    6 KB (957 words) - 16:02, 21 July 2014
  • 3D design of the the mounting for potential 3D Printing (using the Blender software):
    6 KB (1,002 words) - 19:32, 6 April 2015
  • * Modeling and exporting, a quick look into Blender and ThreeJS. ...face and tools, was better to develop the initial model using this and not blender. The idea was also to include all details like brand name, model and plasti
    4 KB (721 words) - 22:36, 17 September 2014
  • * Blender
    3 KB (396 words) - 10:37, 6 February 2015
  • ...Gestaltung der 3D Modelle. Zur Modellierung wurde ''Blender'' [http://www.blender.org/] verwendet. Aus der vereinfachten Silhouette der Figuren leitete ich d
    20 KB (2,858 words) - 10:14, 29 April 2015
  • I modeled some glyphs in Blender to type »WILD TYPE« and displayed them in Processing using the PeasyCam-l
    5 KB (842 words) - 16:36, 15 September 2017
  • For this homework I created some 3D-objects in Blender, based on the letters from the Geometrics font, which I created for the pre
    6 KB (1,017 words) - 17:13, 3 April 2016
  • For my first animation sequence in Blender I focused on light and camera movements (how to set keyframes).
    703 bytes (93 words) - 11:14, 22 November 2015
  • == Capturing and Manipulating Physical Motions With Blender ==
    4 KB (677 words) - 17:31, 10 February 2016
  • For the realization I will use Blender for the Light Painting part and Premiere Pro for the editing and the Chrono ...cord and post production on Blender also with the Light Painting effect on Blender.''
    4 KB (591 words) - 15:19, 15 February 2016
  • ...had the opportunity to play a little bit with the bodies. Instead of using Blender I used Maya and it was a bit hard. I had to learn a lot of new things and i I don't know yet how to work with Blender so I am using Maya, a program that is more familiar to me. I still need a l
    6 KB (1,040 words) - 01:10, 12 February 2016
  • For my first animation sequence in Blender I focused on light and camera movements (how to set keyframes).
    730 bytes (96 words) - 13:26, 22 November 2015
  • First attempt of face tracking into blender Now, here are some screenshots of the OBJ files in blender with the fbx files from the tracking system of the DBL.
    5 KB (761 words) - 16:08, 14 February 2016
  • ** [https://www.blender.org/ Blender]
    4 KB (572 words) - 13:50, 12 March 2016
  • File:FaceTracking 00.png
    First attempt of face tracking into blender
    (300 × 188 (53 KB)) - 16:53, 27 November 2015
  • * 19. April, Tue, 19:00 (Su, Max): Learning Blender * 20. April, Wed, 17:00(Su, Max): Learning Blender
    9 KB (1,167 words) - 21:10, 29 August 2016
  • ...ials/Performance Platform/Tracking Platform Rigging|Using Tracking Data in Blender]]
    6 KB (712 words) - 10:28, 14 July 2021
  • * [[/Performance Platform/Tracking Platform Rigging|Using Tracking Data in Blender]] (Jonas Jülch)
    4 KB (536 words) - 14:16, 20 February 2017
  • As my original idea using Blender and Unity or Unreal engine to create a VR environment is too complicated an
    10 KB (1,668 words) - 03:24, 15 August 2016
  • String path = "/" + skeleton + "/blender/" + bone + "/vector"; OscMessage msg = new OscMessage("/subscribe/" + skeletonId + "/blender/" + bone + "/vector");
    15 KB (2,316 words) - 08:29, 13 September 2016
  • - The model of players and scene were built in blender<br> [[''"/subscribe/name of the model/blender/Root/vector 50.0 0.0 20.0"'']]<br>
    8 KB (1,353 words) - 09:32, 7 October 2016
  • 3. Use a Transfer gel or Splendid Blender pen. Other blender pens dont have the same chemical composition, and wont work.
    16 KB (2,271 words) - 19:53, 24 October 2016
  • 3. Use a Transfer gel or "Splendid Blender" pen by Charpak. Other blender pens don't have the same chemical composition, and won't work.
    11 KB (1,601 words) - 10:59, 15 July 2016
  • ...liders arround the stage. <br>We imported a face inverted opened cube from blender.<br><br><br><br>
    7 KB (1,313 words) - 16:40, 31 May 2016
  • == Blender == Models used in Blender:
    1 KB (230 words) - 14:54, 31 May 2016
  • Put banana and sugar in blender and mix until the banana is liquified. Mix in oatmeal until it becomes firm
    5 KB (666 words) - 16:03, 13 December 2017
  • ...die Studenten an Software und Programmiersprachen (wie Pure Data, Iannix, Blender u.a.) heranführen, um ihre eigenen künstlerischen Ideen an der DBL Plattf
    7 KB (929 words) - 14:54, 6 June 2016
  • ...die Studenten an Software und Programmiersprachen (wie Pure Data, Iannix, Blender u.a.) heranführen, um ihre eigenen künstlerischen Ideen an der DBL Plattf
    16 KB (2,259 words) - 22:23, 13 February 2017
  • ...as used by many 3D tools. With it you could for example import it to your Blender/Unity project and add the animated skeleton of the entire scene.
    3 KB (466 words) - 09:17, 31 July 2016
  • bundleIN.route("/blender/Root/vector",GetPosition);
    7 KB (978 words) - 12:41, 31 July 2016
  • OscMessage msg = new OscMessage("/subscribe/" + skeletonId + "/blender/" + bone + "/vector"); //Create OSC message String path = "/" + skeleton + "/blender/" + bone + "/vector";
    10 KB (1,484 words) - 15:23, 21 June 2017
  • This tutorial will show you how to set up a rigged Model in Blender, how to export it into Unity and how to control it with The Cpatury's OSC M ==Shortcuts (Blender)==
    10 KB (1,761 words) - 17:22, 4 July 2016
  • ...g this by calling the following message to [udpsend]: "/subscribe/John-Doe/blender/Root/vector 50. 0. 100.". ...ch of the string we want to access, in this case we write "/route/John-Doe/blender/Root/vector" to get exactly what we asked for. Afterwards we unpack the con
    3 KB (581 words) - 18:50, 22 October 2016
  • ...he DBL and the OSC message needs to be “/subscribe/name_of_your_skeleton/blender/Root/vector" (or Spine or Neck etc instead of Root - it depends what you wa ...g of LiQianqian’s skeleton so I tell Wekinator to listen for /LiQianqian/blender/RightForeArm/vector
    7 KB (1,158 words) - 12:48, 29 July 2016
  • /subscribe/<name of person1>/blender/@/vector<br> /subscribe/<name of person1>/blender/@/upper/vector<br>
    5 KB (813 words) - 15:42, 31 July 2016
  • 3DS MAX just be used as the example to create 3d animation in this tutorial, blender, maya or other 3d softwares can also be used. Just to pay attention to the
    1,018 bytes (175 words) - 12:55, 25 July 2016
  • /subscribe/<name of person1>/blender/@/vector<br> /subscribe/<name of person1>/blender/@/upper/vector<br>
    5 KB (813 words) - 15:42, 31 July 2016
  • == '''Using Tracking Data in Blender''' == == Blender Import ==
    3 KB (460 words) - 20:53, 2 August 2016
  • [send /subscribe/yourname/blender/Root/vector(
    1 KB (195 words) - 00:02, 29 November 2016
  • [send /subscribe/yourname/blender/Root/vector(
    1 KB (207 words) - 14:25, 20 February 2017
  • ...s allowing interaction with a virtual reality. We will work with Unity and Blender.
    4 KB (564 words) - 12:51, 30 May 2017
  • Blender: https://www.blender.org/download/<br>
    6 KB (856 words) - 17:02, 5 January 2018
  • OscMessage myMessage = new OscMessage("/subscribe/*/blender/Head/vector"); OscMessage myMessage = new OscMessage("/subscribe/*/blender/Head/vector"); // get positions ("vector") of all joints of actor "felix_
    11 KB (1,707 words) - 15:26, 26 September 2017
  • *Expand skils (3d modeling, sound system, blender, unity)
    67 bytes (9 words) - 13:06, 3 May 2017
  • The practical part will be an Introduction into Unity 3D and Blender as well as the technology of the Digital Bauhaus Lab. We will look into con
    2 KB (303 words) - 12:20, 9 February 2020
  • OscMessage myMessage = new OscMessage("/subscribe/*/blender/Head/vector"); OscMessage myMessage = new OscMessage("/subscribe/*/blender/Head/vector"); // get positions ("vector") of all joints of actor "felix_
    11 KB (1,722 words) - 14:19, 21 September 2017
  • The practical part will be an Introduction to Unity 3D and Blender. We will look into contemporary and digital art related to recent sociopoli '''Introduction to Blender with Unity 3D (Marienstr. 7b, Room 104)'''<br>
    4 KB (559 words) - 12:21, 9 February 2020
  • Ich habe zuerst alles mit der Software Blender modelliert dann geunwraped und texturiert. In Unity habe ich dann noch Scri '''Ansicht Blender:'''
    3 KB (419 words) - 20:46, 31 March 2018
  • -Blender + Blender NI mate Addon
    2 KB (252 words) - 20:56, 31 March 2018
  • Unity and Blender have "Particle systems" - we also have particles - take these plastic parti
    4 KB (541 words) - 12:27, 1 February 2019
  • Unity and Blender have "Particle systems" - we also have particles - take these plastic parti
    5 KB (765 words) - 06:07, 19 September 2018
  • ...s very meaningful to me though I did not manage so many skills of Unity or Blender. It allows me to get to know how VR projects are done, the basic technique
    4 KB (634 words) - 08:38, 29 September 2018
  • ...racking system data(RightHand as example): RightHand .setup(skeletonName, "blender", "RightForeArm", "vector"); and the second is to pay attention to the data
    5 KB (915 words) - 08:44, 3 September 2018
  • ...t are two separate pieces made of stainless steel. Compared to a juicer, a blender does not separate the pulp and the juice. Before buying a juicer, first kno
    4 KB (645 words) - 13:50, 20 February 2019
  • ...ake generative Computergraphics with Software like Unity, TouchDesigner or Blender and use control voltage from your Modular Synth to control aspects of the g
    12 KB (2,077 words) - 01:50, 2 March 2020
  • ...from the Unity Standard Assets Pack, but most of them i painted myself in Blender (2.8). The mechanic voices are made with a vst which emulates the old SAM a
    5 KB (796 words) - 01:58, 28 November 2019
  • ...are royalty free model that I found internet with some modification using Blender to reduce the number of polygons. For a non humanoid, I had to take an extr
    8 KB (1,294 words) - 00:58, 1 October 2019
  • ...ures are painting with Adobe Illustration, Photoshop, and edited inside 3D Blender. ...out before doing, I experimented and played around with different tools in Blender and Unity. I really expect that I can know more about their possibilities,
    11 KB (2,018 words) - 10:42, 3 May 2020
  • Retopology with Blender<br/>
    2 KB (265 words) - 12:54, 27 May 2020
  • Retopology with Blender<br/>
    3 KB (382 words) - 12:55, 27 May 2020
  • '''23.Jun.2020 Animation Test in Blender''' This a forest of Brain, a 3D model in an organic form, which I built with 3D Blender. Purpose is to create an environment (more like a platform now) where viewe
    3 KB (510 words) - 07:09, 7 July 2020
  • From that, I went into Blender and used that to create the subway tracks and most of the objects that you
    660 bytes (117 words) - 14:56, 11 June 2020
  • Some concept work modelled and rendered in blender: Initial mockup in blender:
    4 KB (704 words) - 07:45, 1 September 2020
  • Then I created the objects for these two parts in Blender: To animate the door I separated the door from the door frame in Blender and connected both via parenting. For the white light inside of the door I
    4 KB (730 words) - 15:12, 31 October 2020
  • ...or skilled at visual art - and so developing elements from scratch through blender would have been too much of a challenge for me. Instead I found already exi
    3 KB (610 words) - 18:54, 1 November 2020
  • ...s lost when the models are transitioned into a 3D program like Cinema4D or Blender.
    15 KB (2,253 words) - 18:44, 30 October 2020
  • Modeling: Blender or C4D will be more convenient,
    2 KB (304 words) - 09:41, 11 October 2020
  • Models are made inside 3D Blender(2.80)
    4 KB (627 words) - 17:44, 28 October 2020
  • ...ering-using-kicad-freecad-and-blender PCB rendering workflow KiCAD-FreeCAD-Blender] * [https://github.com/pcbarts/stylized-blender-setup pcbarts Blender setup]
    7 KB (893 words) - 11:37, 27 October 2021
  • ''' 3D Models in Blender''' In the second step, I constructed the base 3D-models in Blender depicted as below. Although the lighting and effect are missed, we can have
    5 KB (710 words) - 20:12, 29 March 2021
  • ...g, wrong shadows etc. I had to take the model from Unity and retouch it in Blender.
    9 KB (1,536 words) - 18:34, 28 March 2021
  • ...ering-using-kicad-freecad-and-blender PCB rendering workflow KiCAD-FreeCAD-Blender] * [https://github.com/pcbarts/stylized-blender-setup pcbarts Blender setup]
    6 KB (726 words) - 21:50, 28 October 2021
  • Blender basics tutorial: Dominik Kämmer<br />
    5 KB (671 words) - 11:02, 19 November 2021
  • ...casional youtube video on the topic and an attempt on creating the generic blender donut, I don’t have any experience in working within 3D programs.
    4 KB (649 words) - 22:54, 31 October 2021
  • Unity and Blender have "Particle systems" - we also have particles - take these plastic parti
    4 KB (541 words) - 09:20, 29 June 2021
  • Blender: free and open source 3D creation suite. All platforms<br/> https://www.blender.org/<br/>
    2 KB (304 words) - 11:49, 29 April 2021
  • T2ON; with MeshRoom 2021 to Blender Kams1: Meshroom / Blender / Unreal Engine-Texture and stuff
    697 bytes (107 words) - 00:58, 2 May 2021
  • Meshroom to Blender tutorials, basic workflow:<br/> ...gham.com/2020/05/28/transferring-textures-from-two-halves-to-a-whole-using-blender/<br/>
    2 KB (218 words) - 11:14, 4 May 2021
  • Blender<br/> https://www.blender.org/<br/>
    808 bytes (131 words) - 14:16, 8 June 2021
  • I make photogrammetry of myself and using blender to create a fractured so I can use it in unity inside the deconstruction sc
    640 bytes (81 words) - 15:34, 9 June 2021
  • I make photogrammetry of myself and using blender to create a fractured so I can use it in unity inside the deconstruction sc
    6 KB (967 words) - 02:04, 4 November 2021
  • ...ering-using-kicad-freecad-and-blender PCB rendering workflow KiCAD-FreeCAD-Blender] * [https://github.com/pcbarts/stylized-blender-setup pcbarts Blender setup]
    6 KB (783 words) - 17:40, 5 December 2021
  • ...gham.com/2020/05/28/transferring-textures-from-two-halves-to-a-whole-using-blender/<br/> Blender: free and open source 3D creation suite. All platforms<br/>
    2 KB (320 words) - 17:49, 1 November 2021
  • Meshroom to Blender tutorials, basic workflow:<br/> Creating a 3D digital double in Blender & Meshroom | Blender Part 1<br/>
    1 KB (178 words) - 11:09, 8 November 2021
  • ...good workflow in Unreal Engine 4 and ideally also basics in 3D modeling in Blender and / or procedural 3D modeling in Houdini. The background is that I am cur
    5 KB (924 words) - 10:23, 29 November 2021