Lecturer: Jörg Brinkmann
Credits: 6 ECTS[[ECTS|European Credit Transfer System]], 4 SWS[[SWS|Semesterwochenstunden]]
Date: Tuesdays, 17:00 - 20:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Tuesday, April 10th 2018, 17:00


DESCRIPTION
This course emphasises artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which offers artists new possibilities for expression and intercultural communication.

The practical part will be an Introduction to Unity 3D and Blender. We will look into contemporary and digital art related to recent sociopolitical and mediaphilosophical topics. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.


CRITERIA FOR PASSING

In order to successfully participate you will have to develop and document your own project on the GMUGestaltung medialer Umgebungen WikiHaiwaiian for ''fast'' (not an acronym). It is the name for a hypertext system for websites where the user may not only read the content but is also able to change it instantaneously through the browser.. Also, regularly attend to the sessions and participation is mandatory.


STUDENTWORKS

10.04.2018

Introduction

17.04.2018

Presentation of artistic examples and methods

HOMEWORK until 24.04.2018

create a short (7 min.) presentation of a VR experience
that you choose from www.radiancevr.com

explain what the experience is about and how it uses VR as an artistic tool

for example:
how does it challenge the medium artistically?

24.04.2018

Presentation of artistic examples and methods

08.05.2018

Introduction to Unity 3D
by Jonas Jülch

Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (put your name here)

13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)

15.05.2018

Introduction to Unity 3D
by Jonas Jülch

Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (put your name here)

13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)

22.05.2018

Introduction to Unity 3D
by Jonas Jülch

Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (put your name here)

13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)

29.05.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (put your name here)

13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)

05.06.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (put your name here)

13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)

12.06.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

Consultations (Marienstr. 5, Room 208)
11:00 - 11:30 (put your name here)
11:30 - 12:00 (put your name here)

13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here)
14:00 - 14:30 (put your name here)
14:30 - 15:00 (put your name here)

19.06.2018

Presentation of your concepts

26.06.2018

Lab Time: Working on your VR Experience

03.07.2018

Lab Time: Working on your VR Experience

10.07.2018

Lab Time: Working on your VR Experience


VR TOOLBOX

Software
Unity 3D - cross-platform game engine
https://unity3d.com/de

Blender - open-source 3D modeller with many features
https://www.blender.org

Meshmixer - "Swiss Army Knife" for 3D meshes
http://www.meshmixer.com

MeshLab - open source system for processing and editing 3D triangular meshes
http://www.meshlab.net

MakeHuman - open source tool for making 3D characters
http://www.makehuman.org

Open Broadcaster Software - free and open-source streaming and recording program
https://obsproject.com

Online Tools
Mixamo - Rapidly create, rig and animate unique characters
https://www.mixamo.com

NormalMap-Online - create a normalmaps directly inside your browser
http://cpetry.github.io/NormalMap-Online/

3D Models (for download and use)
http://www.myminifactory.com
http://www.sketchfab.com
http://www.thingiverse.com
http://www.turbosquid.com
http://www.lincoln3dscans.co.uk

Unity 3D Tutorials
Tutorials from the Unity 3D page
https://unity3d.com/de/learn/tutorials

Blender Tutorials
Blender Beginner Tutorial Series by Blender Guru
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Interface and Navigation
https://www.youtube.com/watch?v=xT2mtoDnSzM

Modeling - Creating a kitchen (ignore part 2)
https://www.blenderguru.com/tutorials/create-a-realistic-kitchen-part-1-of-2

Modeling - Modeling a simple character
https://www.youtube.com/watch?v=DiIoWrOlIRw

Materials - Basic properties of materials
https://www.youtube.com/watch?v=9AHxuoYyJJk

Texturing - Applying textures to an object
https://www.youtube.com/watch?v=6gRUUeFteQg

Rigging - Rigging a character
https://www.youtube.com/watch?v=cGvalWG8HBU&t=

Animation - 12 Principles of Animation
https://www.youtube.com/watch?v=uDqjIdI4bF4

Animation - Animating a bouncing ball
https://www.youtube.com/watch?v=GUocrcIQfp4