Lecturer: Jörg Brinkmann
Credits: 6 ECTS[[ECTS|European Credit Transfer System]], 4 SWS[[SWS|Semesterwochenstunden]]
Date: Thursdays 17:00-20:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Thursday, April 13th 2017, 17:00
“In today’s society, where drones are used for warfare and romantic relationships begin online can we any longer distinguish between the so-called real and the virtual?” (Cécile B. Evans)
Everyone talks about VR nowadays, but aren’t sites like Facebook and Instagram already their own form of virtual reality being fed on a daily basis by disembodied snippets of our lives? Do we have to worry that soon the real world will be in second place?
In this course, we will be inspired and challenged by different artistic approaches that embrace “the virtual” as a concept, aesthetic, or technique. We will start by using simple methods to help amplify and channel our ideas and concepts through media and technology. Furthermore, we will use Unity 3D to create our very own virtual worlds, objects, or avatars which will include integrating virtual reality devices like the HTC VIVE. This course involves working with, but is not limited to, the Performance Platform at the Digital Bauhaus Lab.
BLOCKMODUL 1 – VIRTUAL MINDSCAPES
Date: 18. - 20.05.2017, starting at 14:00
Space: Room 204, Marienstrasse 7b
Please download this Software before:
Unity 3D: https://store.unity.com/download?ref=personal
HOMEWORK FOR THURSDAY 18th of MAY: create a "virtual walk" on your computer in form of a "video-essay"
If u want to record both screen and sound with osx, win or linux i found this great software that works without Soundflower: https://obsproject.com
No previous programming experience required.
CRITERIA FOR PASSING
In order to successfully participate you will have to develop and document your own project that can be in the form of a performance, video work or installation for example. Also, regularly attend to the sessions and participation is mandatory.
The course will be in English, unless all participants are speaking German.
Please send a motivation letter before April 10th, 2017 to email@example.com
Subject: Techniken des Virtuellen
~A FEW THINGS THAT MIGHT BE INSPIRING~
Cécile B. Evans interview: The Virtual is Real
A Conversation with Jon Rafman
Jeremy Bailey - The Future of Television (2012)
Aram Bartholl - Hurt me plenty (2014)
Ed Atkins on his hyper-real and harrowing new films
Constant Dullaart - 100,000 Followers for Everyone!
Artificial Ecology: Ian Cheng on the Strange Art of Simulating Life, and the Conceptual Merits of Pokémon Go
Petra Cortwright - ✝✝LA.christening vid.move,df ✝Movie on 2013-02-05 at 19.25.mov
Martin Kohout - Sjezd
Die Künstlerin Morehshin Allahyari baut im 3D-Drucker zerstörte Kunst nach
Rosa Menkman - DCT:SYPHONING. The 1000000th interval (The 64th interval).
Cory Arcangel: Pro Tools: Various Self Playing Bowling Games, 2011
Woody Vasulka & Brian O'Reilly - Scan Processor Studies
Domenico Quaranta - Beyond New Media Art (PDF)
Jack Burnham - Beyond Modern Sculpture: The Effects of Science and Technology on the Sculpture of this Century (PDF)
Art and the Internet (ISBN 9781907317989 , Limona Steubenstraße 8)