
Lernraum.Bauhaus - Lernen am Objekt - Virtuelles Mechanik-Labor
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Virtuelles Mechanik-Labor
As part of the research project "Lernraum.Bauhaus - Lernen am Objekt" a learning simulation was of a virtual mechanics laboratory was created to research the extent and limitations of physical mapping possibilities and learning successes through gamification. This "Serious Game" was constructed with the help of the game engine "Unity 3D". Real experiments are transferred into virtual space, resulting in a hybrid learning scenario. These experiments, where students usually only watch from a distance during teaching, are depicted in the virtual mechanics lab. Tasks and questions guide the players through the different experiments and encourage independent experimentation and research. This gives the players the opportunity to carry out physical processes from their own desks, at their own pace and observe them more closely when drawing conclusions from them. To ensure the learning process, a realistic representation of the physical process is important. The learning simulation offers a new perspective on the topics and consolidates the knowledge in a playful way. It can currently be used via a web application that can be accessed from any PC.