Who we are
Design and development of intelligent software systems and interfaces have become increasingly important with the pervasiveness of mobile devices and ubiquitous technologies. In the English-language Human-Computer Interaction Master of Science programme, students focus on theoretical and practical issues in current Computer Science research in interface design and interactive system development.
This technically-oriented HCI master’s programme further offers the opportunity to participate in interdisciplinary projects and to attend courses from other study programs, such as Media Art and Design, Architecture, and other courses from the Faculty of Art and Design.
Please check out detail information about entry requirements, how to apply and application modalities and see our FAQ page (directed in particular at applicants from outside Germany).
This international master’s degree programme is based on the following two basic pillars:
- The study of a range of current topics within the field of human-computer interaction: usability, user-centred design and user interface testing and research, and innovative interface technologies such as virtual reality, mobile systems, adaptive systems, mixed reality, ubiquitous computing and graphic interfaces.
- Acquisition of key skills and competences through a project-based study approach including active training of scientific communication, presentation and written skills in small groups.
Further information on the curriculum can be found » here.
The M.Sc. HCI was accredited by ACQUIN on March 31st 2016.
Our Profile - we offer
- Current research topics: The specialist knowledge taught in our courses is based on our ongoing academic research and provides solid theoretical foundations, complemented by current issues and research results. Students are regularly involved in research and development projects during their research projects, theses and as student assistants.
- Skills from project-based studies: The scientifically-oriented projects require a high degree of independent acquisition of scientific knowledge and provide career-relevant key qualifications. They further provide opportunities for students to propose, implement and defend their first independent research initiatives.
- Scientific Literature: Access to scientific literature (online / on-site) for students is good and the selection available in the library is continually updated by our academic staff.
- Excellent lab infrastructure: The labs of our groups offer an excellent infrastructure for the implementation of projects and theses. Specific examples of facilities available for student use include the Usability, HCI, Computer Graphics, Virtual Reality, Mobile Media, and Computer Vision labs, as well as a multi-user 3D and a visual analytics display as well as facilities for working with electronics (physical computing).
- The new research building ‘Digital Bauhaus Lab’ offers students a working environment of the highest standard.
- Staff-student ratio: The Faculty of Media funds two teaching/research associates per Professor, who are involved in teaching. Most groups further have project-funded research associates who also supervise projects and theses. This ensures an outstanding staff-student ratio and direct and intensive contact between academics and students. According to a official statistics of the Statistisches Bundesamt in 2016 comparing student-staff ratios across Germany, Thuringia ranks first with only 45 students per Professor.
- Research orientation and publications: Students are frequently actively involved in international publication activities, often resulting from student research projects and theses. A significant proportion of prior Master graduates have proceeded in doctoral programmes inside and outside of Germany, and work in academic or research-oriented environments.
The research-oriented master’s programme is taught by internationally renowned professors:
- Prof. Bernd Fröhlich
(winner of the virtual reality technical achievement award, co-founder of the IEEE Symposium on 3D User Interfaces)
- Prof. Eva Hornecker
(expert on innovative human-computer interaction concepts, user-centered design and museum installations, co-founder of the international ACM conference series 'Tangible Embedded and Embodied Interaction', back in Germany after 8 years residence in the UK and New Zealand)
- Professorship Usability (in process of being refilled for spring 2019): acting stand-in academic staff for summer-semester 2018 and winter semester 2018/19: Dr. Jan Ehlers)
- Prof. Florian Echtler
(expert on tangible and multi-touch interaction and software-infrastructures for these)
- Prof. Charles Wüthrich
(Computer Graphics, collaborates with an educational TV production institution)
- Prof. Volker Rodehorst
(computer vision and photogrammetry expert)
Prof. Dr. Eva Hornecker
Human-Computer Interaction, Master of Science
Bauhausstraße 11, room 123
Please check out our responses to common questions:
|degree||Master of Science|
|standard time of degree||4 semesters (2 years)|
|start of study||summer semester, winter semester|
For students studying from winter semester 2017/18