Welcome to the »Human-Computer Interaction« group!

The research group of Human-Computer Interaction investigates how computers are used in everyday (and extraordinary) life and develops new processes and criteria for user-friendly design in novel application areas. 

We utilise and research novel modes of interaction and technologies of Ubiquitous Computing as well as Tangible and Embodied Interaction: such as (multi)touchscreens, tangible interaction, Augmented Reality and projection-based augmentation, 3D-printing, smart electronic textiles and gesture-based interfaces. These technologies enrich our lives and offer new options of embedding computers into everyday situations and work contexts. At the same time, they confront us with new design challenges in an increasingly diverse range of application contexts. 

Our research focuses on supporting collaborative work, learning and interaction. We develop innovative systems, such as installations for museums or public space, conduct user studies (for example in museums, of learning environments, control rooms, media facades, interactive costumes for the theatre stage), and investigate the usability as well as subjective user experience (e.g. fun and attractiveness) and multi-user interaction. Our spectrum of methods ranges from constructive methods (engineering system development), qualitative empirical studies, research through design to experimental quantitative studies. 

Who we are.

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What do we teach?

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What are our main research topics?

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