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Published: 28 May 2015

8.6. Andreas Fischer @»bauhausinteraction.colloquium«

 

Additive Manufacturing with Thermoplastics: Weapons, Cars & Houses

Andreas Fischer is project leader for Additive Manufacturing (AM) at the Fraunhofer Institute for Manufacturing Engineering and Automation (IPA) in Stuttgart. He conducted the strategic development of Fused Layer Modeling (FLM) as a research topic within the Fraunhofer IPA and initiated the research project 3D Fibre Printer that got funded in 2012. As part of the research work on this project he successfully filed three patents. Furthermore he was involved in several publications in the area of 3D-printing. Based on his experience in additive manufacturing, he contributed to the research project Biological Design and Integrative Structures - Analysis, Simulation and Implementation in Architecture which provided the basis for the DFG funded TRR 141 project. Previous to his work for Fraunhofer IPA, Andreas Fischer worked for the Artificial Intelligence Lab of the Department of Informatics at the University of Zurich. During this time he initiated the research project Oktopus, funded by the Swiss Federal Office for Culture. The best known prototype form this project ist the concept car Senso, which was developed within one year in cooperation with the Rinspeed AG and Bayer Material Science. The project was aimed at the development of interactive product surfaces that are dynamically transformable through integrated sensors and bio-inspired software.

»Additive Manufacturing offers almost unlimited possibilities to the design and complexity of products. Utilizing the potential to design outer and inner structures offers an enormous potential for optimizing product shape und performance. One reason for this is the integration of functions into the product.
Due to the setup and mechanism of fused layer modeling (FLM) this technology of the additive manufacturing family is best suited (at current state-of-the art) to push the integration of functions to new heights. One way is to broaden the availability of materials and their combination within a product and during the build process. This presentation will examine demonstrators and examples of such integration to highlight the possibilities of the look and feel and function of future products.«

About »bauhausinteraction.colloquium«:
The Bauhausinteraction Colloquium is a new interdisciplinary colloquium series at the Bauhaus-Universität Weimar which is to address issues between technology and arts+design and the humanities. This colloquium is organised by different disciplines at the Bauhaus-Universität, across media-informatics (applied computer sciences), media-design, media arts and product + interaction design.
The talks take place on Monday evenings. All talks are in english. In design, human–computer interaction, and software development, interaction design is »about shaping digital things for people’s use«, and alternately defined as the practice of designing interactive digital products, environments, systems, and services.

Beyond an interest in the mere form, interaction design has its main focus on human behavior and the interplay between human actions and technology. Coming from different disciplines in this colloquium we explore the central questions: Do we speak a common laguage? Are we ready for interdisciplinary dialogues and are we prepared for upcoming transdisciplinary challenges? Through a series of lectures and workshops on interaction design and related topics. A selection of internationally renowned speakers will give insights into their work, current developments and discussions. The colloquium provides a forum for exchange of ideas, impulses for inspiration and interdisciplinary collaboration.

Talk:

Date:
Monday, 11 May 2015 
7 p.m.

Location:
Bauhaus-Universität Weimar
Main building, Oberlichtsaal
Geschwister-Scholl-Straße 8
99423 Weimar

For further information please check » http://bauhausinteraction.org/colloquium/

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