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Logo: Bauhaus-University Weimar Bauhaus-Universität Weimar
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    Computer Science Department

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      • Volker Rodehorst
      • Mariya Kaisheva
      • Christian Benz
      • Anton Frolov
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      • Photogrammetric Computer Vision
      • Image Analysis and Object Recognition
      • Deep Learning for Computer Vision
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      • Hot Topics in Computer Vision+
      • Image-based 3D Reconstruction
      • Bauhaus Summer School
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      • Research and Laboratory Projects
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    • Publications
      • EmotiCon - Interactive emotion control for virtual characters
      • Medial Surface-Based Real Time Simulation of Elastic Objects
      • Real Time Simulation of Elastic Latex Hand Puppets
      • Making Grass and Fur Move
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    • Theses
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      • Next Generation Cryptosystems: Post-Quantum Cryptography
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  • Bereich Vernetzte Medien
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      • Dr. Bernd Schalbe+
      • apl. Prof. Dr. Günther Schatter+
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    • Lehre und Graduierung
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  • Virtual Reality and Visualization
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      • SS 2025+
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    • Student Projects and Theses
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      • Big Data Visualization
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      • Human-Computer Interaction
        • Virtual Rotations for Maneuvering in Immersive Virtual Environments
        • On Motor Performance in Virtual 3D Object Manipulation
        • Virtual Projection Planes for the Visual Comparison of Photogrammetric 3D Reconstructions with Photo Footage
        • On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research
        • RST 3D: A Comprehensive Gesture Set for Multitouch 3D Navigation
        • Spatial Updating and Simulator Sickness during Steering and Jumping in Immersive Virtual Environments
        • Hybrid Lossless-Lossy Compression for Depth-Sensor Streams
        • Calibration of RGBD-Sensors
        • Photoportals: Shared References in Space and Time
        • A Generalized God-Object Method for Plausible Finger-Based Interactions in Virtual Environments
        • Effective Manipulation
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        • A Soft Hand Model
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3D Desktop Interaction

The Globefish

A Novel 3D Motion Controller


The Spheron

An Input Device for Collaborative Design Reviews in Virtual Reality


ProBoNO

Media Systems for Children with Intellectual Disabilities

  • People
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  • Research
    • Big Data Visualization
    • Multi-User Virtual Reality
    • Information Visualization
    • Visual Text Analytics
    • Scientific Visualization
    • Real-Time Rendering
    • Human-Computer Interaction
      • Virtual Rotations for Maneuvering in Immersive Virtual Environments
      • On Motor Performance in Virtual 3D Object Manipulation
      • Virtual Projection Planes for the Visual Comparison of Photogrammetric 3D Reconstructions with Photo Footage
      • On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research
      • RST 3D: A Comprehensive Gesture Set for Multitouch 3D Navigation
      • Spatial Updating and Simulator Sickness during Steering and Jumping in Immersive Virtual Environments
      • Hybrid Lossless-Lossy Compression for Depth-Sensor Streams
      • Calibration of RGBD-Sensors
      • Photoportals: Shared References in Space and Time
      • A Generalized God-Object Method for Plausible Finger-Based Interactions in Virtual Environments
      • Effective Manipulation
      • Natural Interaction Metaphors
      • See-through Techniques
      • A Soft Hand Model
      • Virtual vs. Real-World Pointing
      • Co-Located Two-User Scenarios
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