This international master’s degree programme is based on the following two basic pillars:
- The study of a range of current topics within the field of human-computer interaction: usability, user-centred design and user interface testing and research, and innovative interface technologies such as virtual reality, mobile systems, adaptive systems, mixed reality, ubiquitous computing and graphic interfaces.
- Acquisition of key skills and competences through a project-based study approach including active training of scientific communication, presentation and written skills in small groups.
Further information on the curriculum can be found here.
The M.Sc. HCI was accredited by ACQUIN on March 31st 2016.
The programme comprises 120 ECTS, with the following compulsory, elective and research components:
- Four compulsory modules (Advanced HCI, Information Processing and Presentation, Virtual/Augmented Reality and Mobile HCI), each comprising 9 ECTS.
- Two research projects (15 ECTS each = 30 ECTS).
- Electives module (24 ECTS in total).
- The Master’s thesis module (30 ECTS).
In accordance with the Weimar model, research projects make up a large proportion of our master’s programme. The electives module allows students to incorporate a large variety of courses from other degree programmes and faculties alongside the general Computer Science and Media course catalogue.
The fourth and final semester is dedicated to preparation of the master’s thesis, the topic of which may be selected from the suggested topics of the various professorships. Following successful defence of the master’s thesis, a Master of Science degree is awarded.
The standard duration of the Human-Computer Interaction MSc degree programme is four semesters. Students can begin this programme in either the winter or the summer semester.
In accordance with the »Weimar Model«, research-oriented projects are a large and defining part of the Master’s programme. Most projects are done in groups, and some involve an interdisciplinary team of students. HCI projects focus on design, implementation and evaluation of software systems and interfaces or on designing, planning and running user studies.
Projects are conducted in close collaboration with supervising professors and their research assistants. They require considerable autonomy from students and train general transferable skills via group work and independent research.
Check out some of the projects run at our faculty:
Instrumentation of Public Space for Social Interaction. Multi-user interface for public space, using a self-built wireless input- and output-modules
Shoe me the Way. Mobile navigation via tactile feedback right in the user's shoe.
Exploring Interactive Theatre. Using interactive technologies on the stage - developed a 20 minute theatre piece.
Social Virtual Reality. 3D telepresence
The electives module allows for the inclusion of a range of courses from other programs, such as tMedia Studies, Media Management, Architecture and Urbanism, Media Arts and Design, Product Design, Visual Communication, and others. It is recommended to partake in classes with at least 6 ECTS from arts-design oriented areas. An additional HCI-related project may also be incorporated with up to a maximum of 15 credit points.
Courses from Computer Science and Media that have not already been calculated into the master’s programme may also be included. Furthermore, graded language courses worth a maximum of 6 credit points may be brought into the Electives module.
The electives module (along with projects and theses) enables students to create their personal profile and specialisation. So far, some of our current students have done a 3d project in Product Design, while others have decided to deepen their technological expertise in Computer Science courses. Many students take part in various Media Arts and Design or Arts/Design courses (Fachmodule) that mix creative work with lab-based practical skill acquisition. For German-speaking students there is also the option to attend courses in neighbouring Jena or Erfurt Universities (on request).
- Current research topics: The specialist knowledge taught in our courses is strongly based on ongoing research of our academics and provides solid theoretical foundations, complemented by current issues and research results. Students are regularly involved in ongoing research and development projects during their research projects, theses and as student assistants.
- Skills from project-based studies: Scientifically-oriented projects require a high degree of independent acquisition of scientific knowledge and provide career-relevant key qualifications. The projects further provide opportunities for students to propose, implement and defend their first independent research initiatives.
- Scientific Literature: Access to scientific literature (online / on-site) for students is good and the selection available in the library is continually updated by our academic staff.
- Excellent lab infrastructure: The labs of our groups offer an excellent infrastructure for the implementation of projects and theses. Specific examples of facilities available for student use include the usability, HCI, computer graphics, Virtual Reality and computer vision labs, as well as a multi-user 3D display and a visual analytics display.
- The newly constructed research building ‘Digital Bauhaus Lab’ offers students a working environment of the highest standard.
- Staff-student ratio: The Faculty of Media funds two or three teaching/research associates per Professor, who are involved in teaching. Most groups further have project-funded research associates who also supervise projects and theses. This creates an outstanding staff-student ratio and direct and intensive contact between academics and students.
- Research orientation: Students are frequently involved in international publication activities. A significant proportion of prior Master graduates have proceeded on doctoral programmes inside and outside of Germany, and are employed in academic or research-oriented environments.
- Publication Activities: Students’ research projects and theses often produce publications at national and international conferences, in which the students are actively involved.
The research-oriented master’s programme is taught by internationally renowned professors:
- Prof. Bernd Fröhlich
(winner of the virtual reality technical achievement award, co-founder of the IEEE Symposium on 3D User Interfaces)
- Prof. Eva Hornecker
(recognized expert in innovative human-computer interaction concepts, user-centered design and museum installations, co-founder of the international conference series 'Tangible Embedded and Embodied Interaction', back in Germany after 8 years residence in the UK and New Zealand)
- Prof. Sven Bertel
(previously on a two-year post-doctoral position at the famous Beckman Institute for Advanced Science and Technology, Human Factors Division, University of Illinois at Urbana-Champaign)
- Prof. Florian Echtler
(expert on tangible and multi-touch interaction and software-infrastructures for these)
- Prof. Charles Wüthrich
(Computer Graphics, collaborates with an educational TV production institution)
- Prof. Volker Rodehorst
(recognized as computer vision and photogrammetry expert)
The HCI Master was developed based upon our experiences with the long-standing Computer Science & Media Master program. CS&M graduates have all readily found employment in industry and academia, in R&D departments at large companies (e.g. Volkswagen, BMW), research institutes (e.g. Fraunhofer), as well as at universities, with many continuing into a PhD.
The ability to design complex systems and interfaces with regard to usability and appropriateness for the usage context increases in importance. HCI graduates can work both in software development, in particular in conception and development of novel interface technologies, and in the area of usability and user research, which both grow in demand on the job market. Our unique project-based study approach provides graduates with a skill set that qualifies them both for research and industry careers.
Some graduates also develop startups. BUW offers support for this via the startup hub neudeli incubator, which consults and trains in entrepreneurship and has office spaces and an uni-internal pre-seed funding program.
|degree||Master of Science|
|standard time of studies||4 semesters (2 years)|
|start of studies||Summer Semester and Winter Semester possible|
Please first check out our responses to common questions: FAQ Applications HCI
Prof. Dr. Eva Hornecker, Course Guidance Human-Computer Interaction, Master of Science
Bauhausstraße 11, room 123, 99423 Weimar
Prof. Dr. Eva Hornecker
Human-Computer Interaction, Master of Science
Bauhausstraße 11, room 123
Please check out our responses to common questions:
FAQ Applications HCI
For further information on arrival support please follow this »Link
|degree||Master of Science|
|standard time of degree||4 semesters (2 years)|
|start of study||summer semester, winter semester|