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  • '''''Usability, User-friendliness and User Experience Design''''' The Definition of User Experience<br />
    2 KB (305 words) - 12:28, 15 February 2017
  • '''''Usability, User-friendliness and User Experience Design''''' The Definition of User Experience<br />
    2 KB (255 words) - 14:06, 9 February 2016
  • ...jects based on human-computer interaction because it determines the set of user experiences for this project. ...the user to select the elements that constitute the scenarios of the user experience;
    1 KB (241 words) - 13:43, 6 February 2014
  • ...cal order in a data store that allows us to discover the interests of this user with the passage of time. Not forgetting the importance of such data for ex
    1 KB (191 words) - 23:19, 12 February 2012
  • First Principles of Interaction Design (Revised & Expanded)<br /> http://asktog.com/atc/principles-of-interaction-design/<br />
    1 KB (187 words) - 14:32, 2 December 2015
  • == Reverb Design == Author: [[User:Urban|Urban Schlemmer]]
    920 bytes (127 words) - 08:43, 7 October 2011
  • synthesis program which enables the user to play two voices simultaneously with one hand. ...instrument at hand. We wished to create a playful, new experience for the user with the new instrument.
    2 KB (388 words) - 17:14, 28 March 2019
  • ...or not: [[IFD:Course Interaction Design|General Principles of Interaction Design]] ...com/view/four-key-principles Four Key Principles of Mobile User Experience Design]
    3 KB (459 words) - 20:38, 18 October 2013
  • {{Template:User|Jörg Brinkmann}} Media Art & Design (MFA), Bauhaus-Universität Weimar <br>
    2 KB (320 words) - 16:04, 10 December 2019
  • Author: [[User:Korayt|Koray Tahiroğlu]] ...f control-mapping layers and their integration in such a system, makes the design very challenging process. The implementations of control layer Pure Data ab
    1 KB (157 words) - 16:00, 20 February 2012
  • [[User:Ms| — Martin Schneider]] 21:44, 4 February 2016 (UTC) ...more than two hours. The more time we have the better will be the (sound) design.
    4 KB (568 words) - 21:44, 4 February 2016
  • ...rested in frontend-development of websites and applications and have first experience in complex visualization techniques (using CSS3-Transforms or WebGL or othe ...l between 2D and 3D visualization. How can we evaluate the experience of a user who is operating in a webshop. Are there any positiv/negativ effects when w
    4 KB (505 words) - 15:52, 17 September 2014
  • ...to enlarging its platform availability to prospecting new applications and user groups.
    2 KB (314 words) - 09:13, 19 July 2011
  • ...ny for high-end domestic appliances. You will have the chance to propose a design for an interface that millions of people might use every day, gaining exper ...rtant techniques like presenting ideas, concept scribbles, prototyping and user evaluations.
    5 KB (639 words) - 13:38, 17 January 2016
  • For that purpose we tested the app "ChatSecure" and tried to improve the design based on usability tests. ...hese prototypes also passed through usability tests to further improve the design.
    11 KB (1,902 words) - 14:15, 30 January 2014
  • This beginner course is dedicated to all design- and media-students who are looking for a programming introduction to creat ...duino microcontroller</b> to get more involved with the world of tangible user interfaces.
    4 KB (458 words) - 08:46, 12 October 2014
  • This beginner course is dedicated to all design- and media-students who are looking for a programming introduction to creat ...duino microcontroller</b> to get more involved with the world of tangible user interfaces.
    4 KB (449 words) - 08:42, 12 October 2014
  • ...ted to make my project further look like something like symbiosis. Such as design clothes with plant and so on. So I had some try. Here is some works. ...or to meet the energy needs of life activities. Chronically hungry people, experience a period of time machine appears lower basal metabolism, reduced physical a
    2 KB (412 words) - 22:53, 26 May 2010
  • Das Interface-Design Kolloquium lädt unregelmäßig Mittwochs zu einem digitalen Vortrag aus de ''Interface Design students, guests and lecturers are invited to digitally present their works
    4 KB (585 words) - 12:47, 15 January 2021
  • ...orbereitung wird der Besuch des Werkmoduls Technische Grundlagen Interface Design 2 / Mobile Medien erwartet. ...ist der erfolgreiche Besuch des Werkmoduls Technische Grundlagen Interface Design 1 / Webtechnologien oder entsprechende Vorkenntnisse.
    3 KB (436 words) - 16:27, 1 June 2010
  • ...d on artistic practices using cartographies to find different ways to see, experience and understand life, either real or imagined. As part of the research, a prototype of an interface design based on participatory web was developed and analyzed. Understanding “par
    5 KB (742 words) - 12:04, 19 November 2013
  • This beginner course is dedicated to all design- and media-students who are looking for a programming introduction to creat ...duino</b> microcontroller to get more involved with the world of tangible user interfaces.
    3 KB (437 words) - 10:35, 29 October 2012
  • This beginner course is dedicated to all design- and media-students who are looking for a programming introduction to creat ...duino</b> microcontroller to get more involved with the world of tangible user interfaces.
    3 KB (438 words) - 10:22, 29 October 2012
  • == Design == ...om/ppov/2009/12/18/so-you-want-to-be-a-user-researcher So you want to be a user researcher? | Pat's Point of View]
    31 KB (3,898 words) - 20:12, 28 July 2015
  • ...tangible areas.The idea of adding an additional audible level led me to a design that I call "Fiddleing Surface". ...t of the piezo microphone. With earphones plugged in to the raspberry, the user can now hear his touches.
    5 KB (803 words) - 16:03, 15 October 2019
  • ...ct is presented by '''[[User:Carlo Enke|Carlo Enke]] ● Johannes Lerdon ● [[User:Sven|Sven Sommerlatte]]'''. ...t systems to get a real useful 'built-in toolbar'. Another big fail is the design of the current ones - it's not really intuitive and much too interlaced.
    9 KB (1,413 words) - 16:23, 22 April 2011
  • This course is dedicated to all design- and media-students who are looking for an advanced programming introductio ...duino microcontroller</b> to get more involved with the world of tangible user interfaces.
    4 KB (455 words) - 11:19, 8 April 2014
  • ...to enlarging its platform availability to prospecting new applications and user groups.
    3 KB (499 words) - 01:04, 12 February 2012
  • MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture candidates<br /> ...//blog.nearfuturelaboratory.com/2009/03/17/design-fiction-a-short-essay-on-design-science-fact-and-fiction/<br />
    8 KB (1,085 words) - 09:01, 1 September 2020
  • ...Iguana]. I am now in my second year of a Master's Degree in Theatre Sound Design. ...ted in remote video-game-like activities. I have a good intuition for user experience and interfacing.
    2 KB (296 words) - 03:41, 18 April 2013
  • This course is dedicated to all design- and media-students who are looking for an advanced programming introductio ...duino microcontroller</b> to get more involved with the world of tangible user interfaces.
    4 KB (483 words) - 11:21, 8 April 2014
  • ...ourse Administrating Data, we started off with making our own landing page design for the Fingies platform and then implementing the same using HTML. Here is what my Landing Page design looked like:
    4 KB (732 words) - 13:49, 1 October 2014
  • =Human Centered Design Research= ===''What is Human Centered Design?'' | Was ist Human Centered Design?===
    10 KB (1,309 words) - 10:03, 4 April 2013
  • ...ected result of recognizable game control and game activities by player's experience. ...rface is internationally designed and is easily understood based on user's experience and usability without problems of controlling the game.
    7 KB (1,065 words) - 13:23, 15 September 2011
  • =Human Centered Design Research= ===''What is Human Centered Design?'' | Was ist Human Centered Design?===
    13 KB (1,671 words) - 19:55, 12 December 2012
  • == '''Design''' | Interaction with Screen == The user will see a representative image of him on the screen, many fine lines aroun
    15 KB (2,316 words) - 08:29, 13 September 2016
  • ''Lecturer:'' [[User:ms|Martin Schneider]]<br /> Applicants should have some programming experience and feel comfortable with the Processing IDE.
    8 KB (1,031 words) - 15:24, 6 February 2014
  • ==Design Goal== ...terviews and also the research in the internet helped us to concretize our design goal more and more. During the course we have defined some, e.g.
    17 KB (2,887 words) - 14:07, 12 August 2013
  • * William Myers: Bio Design, ISBN 978-0-87070-952-4 ...d Art by Catts and Iwasaki, Time as Critique by Jane Calvert, Evolution or Design by Jane Calvert,
    7 KB (952 words) - 11:28, 6 January 2018
  • ''Lecturer:'' [[User:Joatan|Joatan Preis Dutra]]<br/> ...ontent production, preserving the intangible elements of culture, from the user perspective.
    13 KB (1,881 words) - 17:14, 21 March 2015
  • * Media Art + Design * Product Design
    15 KB (1,621 words) - 07:26, 9 May 2016
  • ...ataaa – wie jedes Semester, der Überblick an Usability-, Interaktions- und Design-Research Modulen. Ohne Garantie der Vollständigkeit. Ohne Garantie validie ...sses in a professional setting in the areas of interaction design, product design and research.'' Obwohl die Kursbeschreibung zunächst nach &quot;einen Job
    8 KB (1,047 words) - 11:10, 25 March 2013
  • =Human Centered Design: Create, Remix &Share= * Bitte [[IFD:Human-Centered-Design-Research_-_Workbook|Arbeitsbuch]] ausdrucken.
    17 KB (2,242 words) - 12:03, 26 August 2013
  • ==Aims of design== ...e user or that are barely necessary by themselves. So we searched for some design ideas to answer the questions:
    23 KB (3,988 words) - 22:16, 19 March 2014
  • ...my first sample of PP it was weak (because of winter times and my leck of experience) and I killed it several times. I was frustrated and fascinated at the same *Student in Media Art & Design, Bachelor
    5 KB (964 words) - 08:24, 24 May 2019
  • ...h our target group, accomplished usability tests and so developed a varied design to improve the process of creating an account and of signing in. ...hese prototypes also passed through usability tests to further improve the design.
    27 KB (4,488 words) - 10:23, 19 March 2014
  • ...ryPi can interact and communicate with itself, with other units or a human user. While working on our project we gather experience and knowledge in the fields of electronics, Linux, Pure Data and concepts o
    4 KB (506 words) - 10:58, 16 October 2019
  • ''Lecturer:'' [[User:Joatan|Joatan Preis Dutra]]<br/> ...t is far behind the time when, in order to enjoy a historical and cultural experience, it was necessary to visit a museum or to buy a guide to check the informat
    15 KB (2,174 words) - 14:04, 25 February 2013
  • ...and something I wanted to research and deal with through video inside a VR experience. ...e red-thread of flowers -as memory fragments- that shows up throughout the experience. Secondly, as the idea of searching for something connects back to the hope
    16 KB (2,559 words) - 11:19, 31 May 2020
  • ''Lecturer:'' [[User:ms|Martin Schneider]]<br> The course requires no previous programming experience.
    10 KB (1,399 words) - 19:43, 3 July 2019
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