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* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Techniken_des_Virtuellen techniques of the virtual] | * [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Techniken_des_Virtuellen techniques of the virtual] | ||
* [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:The_Hidden_Layer:_Artificial_Intelligence_in_creative_contexts The hidden layer] | * [https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:The_Hidden_Layer:_Artificial_Intelligence_in_creative_contexts The hidden layer] | ||
* "[[GMU:(In)Visible_Networks|(In)Visible Networks]]", Mindaugas Gapsevicius oder | * "[[GMU:(In)Visible_Networks|(In)Visible Networks]]", Mindaugas Gapsevicius oder | ||
* "[[GMU:Board_Games_for_Humans_and_Nonhumans|Board Games for Humans and Nonhumans]]", Mindaugas Gapsevicius | * "[[GMU:Board_Games_for_Humans_and_Nonhumans|Board Games for Humans and Nonhumans]]", Mindaugas Gapsevicius | ||
* [[https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Lebendige_Spiele Living Games]] | |||
Late 2017 we are participating at two exhibtions. It is possible to develop artwork for those within the module. | Late 2017 we are participating at two exhibtions. It is possible to develop artwork for those within the module. | ||
Revision as of 12:33, 8 April 2017
Dreaming things
on the virtuality of everyday life
Anmeldung
Die Anmeldung findet dieses Jahr zentral über die Projektvergabe der Fakultät Kunst und Gestaltung statt. Bitte besucht die Projektbörse am Montag, dem 3.4. von 11 bis 12.30 im Audimax. Dennoch freuen wir uns über Nachricht an ursula.damm [ät] uni-weimar.de
Konsultationen für Interessenten am Dienstag, dem 4.4. im Raum 304, Marienstrasse 5, 3. Etage
First Meeting: Tuesday 11.4.2017, 13:30 bis 16.30 room 204, Marienstrasse 7b
The module is open to all students of our faculty. Students from other study programms are welcome. .
Weekly meetings Thursdays, 13:30 to 16:30
mandatory:
Lecture Thursdays 17.30, room 204, Marienstrasse 7b "Introduction into Media Art"
Beschreibung
The module deals with objects like interactive furniture or interfaces conneting with virtual "dreams", e.g. objects allowing interaction with a virtual reality. We will work with Unity and Blender. To be able to fullfill the technical requirements of our working environment, we recommend participants to participate at our Werk- and Fachmodules teaching the skills for interaction and virtual reality content:
- techniques of the virtual
- The hidden layer
- "(In)Visible Networks", Mindaugas Gapsevicius oder
- "Board Games for Humans and Nonhumans", Mindaugas Gapsevicius
- [Living Games]
Late 2017 we are participating at two exhibtions. It is possible to develop artwork for those within the module.
Mandatory is the participation at a lecture on Media Art on Thursday, 5.30 pm at room 204, Marienstrasse 7b
Bücher
- Martina Leeker / Imanuel Schipper / Timon Beyes (eds.): Performing the Digita ISBN 978-3-8376-3355-9
- Dinge und Undinge: Phänomenologische Skizzen von Vilém Flusser und Florian Rötzer ISBN 978-3446239401
- Katja Kwastek: Aesthetics of Interaction in Digital Art ISBN 9780262019323
- Performing Mixed Reality by Steve Benford and Gabriella Giannachi ISBN 978-0262015769
- Martina Leeker / Söke Dinkla: Tanz und Technologie / Dance and Technology ISBN 978-3895810794
- See Yourself Sensing ISBN 978-1907317293
- Kinematic Self-Replicating Machines, Robert A. Freitas Jr., Ralph C. Merkle ISBN 978-1570596902
- Ich sehe was, was Du nicht siehst! - Sehmaschinen und Bilderwelten : die Sammlung Werner Nekes ISBN 978-3882438567
- Blickmaschinen oder wie Bilder entstehen, Werner Nekes ISBN 978-3832191863
- Fuller, M. Media Ecologies: Materialist Energies in Art and Technoculture. MIT Press, 2005. ISBN 978-0262062473
Präsentationen
bitte hier Termine für studentische Präsentationen eintragen!
Materialien
weitere folgen....
Künstler
weitere folgen...