Board games are usually designed for people, but could we think of a board game designed to be played between humans and flies or between bacteria and yeast? What about a more complex game involving humans, microorganisms and objects?
The aim of the course is to grasp the environment and interactions of chosen organism(s). While trying to understand biological sensors of living organisms (light, motion, temperature, magnetic fields, nutrients) we will envision and implement strategies for interaction between humans and nonhumans. The course will include analysis of sensorimotor activity of the selected organisms, discourses around similar artworks and discussions on interactivity in a physical environment.
The course will be held in the DIY Biolab of the Media Environments chair. The developed games will be presented during the planned show in the Fall of 2017.
Please send a motivation letter before April 8th, 2017 to mindaugas.gapsevicius [ät] uni-weimar.de
To: mindaugas.gapsevicius [ät] uni-weimar.de
Subject: Boardgames /// Application
20 % Theory
50 % Practical implementation of the project
30 % Documentation including 10% of updates in WikiHaiwaiian for ''fast'' (not an acronym). It is the name for a hypertext system for websites where the user may not only read the content but is also able to change it instantaneously through the browser.
Undergraduates and graduates enrolled in the faculties of Media and Design.