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''First meeting:'' Tuesday 08. April 2014 | ''First meeting:'' Tuesday 08. April 2014 | ||
==Beschreibung== | |||
== NEWS == | |||
The '''[https://mg.medien.uni-weimar.de/mailman/listinfo/gestalt Gestalt and Code Mailing List'''] is now active. | |||
Click on the link to sign up with your uni-weimar email account. | |||
Please fork the '''[https://github.com/bitcraftlab/Coding-Gestalt Coding-Gestalt Github Repo'''] containing the weekly exercises. | |||
== Beschreibung == | |||
Gestalt ist das Wirken von Strukturgesetzen des Ganzen auf die einzelnen Teile. In diesem Kurs werden wir Gestalt-Gesetze programmieren, um Formen zu erzeugen. Automatische Gestalt-Erkennung und Gestalt-basierte Programmierung bilden den zweiten Schwerpunkt. | Gestalt ist das Wirken von Strukturgesetzen des Ganzen auf die einzelnen Teile. In diesem Kurs werden wir Gestalt-Gesetze programmieren, um Formen zu erzeugen. Automatische Gestalt-Erkennung und Gestalt-basierte Programmierung bilden den zweiten Schwerpunkt. | ||
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Im zweiten Teil versuchen wir Gestalt zu entschlüsseln. Wir nutzen Gestaltgesetze um die vielfältigen Beziehungen innerhalb visueller und akustischer Form, Gesten und anderer Signale zu interpretieren. Dabei kommen die Geräte des Lehrstuhls für Gestaltung Medialer Umgebungen, aber auch ganz alltägliche Sensoren wie Laptop-Kameras und Mikrofone zum Einsatz. Im letzten Schritt lernen wir Systeme für Gestalt-basierte Programmierung wie Reactable, TurTan und AcidSketch kennen, und entwickeln selbst vergleichbare Umgebungen. | Im zweiten Teil versuchen wir Gestalt zu entschlüsseln. Wir nutzen Gestaltgesetze um die vielfältigen Beziehungen innerhalb visueller und akustischer Form, Gesten und anderer Signale zu interpretieren. Dabei kommen die Geräte des Lehrstuhls für Gestaltung Medialer Umgebungen, aber auch ganz alltägliche Sensoren wie Laptop-Kameras und Mikrofone zum Einsatz. Im letzten Schritt lernen wir Systeme für Gestalt-basierte Programmierung wie Reactable, TurTan und AcidSketch kennen, und entwickeln selbst vergleichbare Umgebungen. | ||
==Description== | == Description == | ||
Gestalt is the law of form of the whole taking effect on its individual parts. In this course we will program Gestalt laws to generate form. Automatic Gestalt-recognition and Gestalt-based programming constitute the other point of focus. | Gestalt is the law of form of the whole taking effect on its individual parts. In this course we will program Gestalt laws to generate form. Automatic Gestalt-recognition and Gestalt-based programming constitute the other point of focus. | ||
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The second part is about decoding Gestalt. We will use Gestalt-Laws to interpret the manifold relationships within visual and auditory form, gestures and other signals. We will use the devices of the faculty for Media Environments, but also every-day sensors like built-in cameras and microphones of laptops and smartphones. In the final step we will get to know systems for Gestalt-based programming like Reactable, TurTan and AcidSketch and develop similar environments of our own. | The second part is about decoding Gestalt. We will use Gestalt-Laws to interpret the manifold relationships within visual and auditory form, gestures and other signals. We will use the devices of the faculty for Media Environments, but also every-day sensors like built-in cameras and microphones of laptops and smartphones. In the final step we will get to know systems for Gestalt-based programming like Reactable, TurTan and AcidSketch and develop similar environments of our own. | ||
== Schedule == | |||
{| class="wikitable" | |||
|- | |||
! Theme !! Topic !! Date | |||
|- | |||
| rowspan="3" | [[/Part1|I. Analyzing Gestalt]] | |||
| Introduction to Gestalt Theory | |||
| 08. April 2014 | |||
|- | |||
| Outlines of Shapes | |||
| 15. April 2014 | |||
|- | |||
| Skeletons of Shapes | |||
| 22. April 2014 | |||
|- | |||
| rowspan="4" | [[/Part2|II. Coding Gestalt]] | |||
| Tiling Systems | |||
| 29. April 2014 | |||
|- | |||
| Rewriting Grammars | |||
| 06. May 2014 | |||
|- | |||
| Complexity and Symmetry | |||
| 13. May 2014 | |||
|- | |||
| Code and Compression | |||
| 20. May 2014 | |||
|- | |||
| rowspan="4" | [[/Part3|III. Generating Gestalt]] | |||
| Generating Visual Form | |||
| 27. May 2014 | |||
|- | |||
| Sculptural Composition | |||
| 03. June 2014 | |||
|- | |||
| Composing Sonic Form | |||
| 10. June 2014 | |||
|- | |||
| Textile Composition | |||
| 24. June 2014 | |||
|- | |||
| rowspan="3" | [[/Part4|IV. Gestalting Code]] | |||
| Media Environments for Gestalt Coding | |||
| 01. July 2014 | |||
|- | |||
| Create your own Media Environment | |||
| 08. July 2014 | |||
|- | |||
| [http://www.uni-weimar.de/summaery/2014/index.php/projekte/by_id/553 Live Coding Performance] | |||
| 12. July 2014, 16:00 – 18:00 | |||
|} | |||
== Requirements == | |||
Since we will use ''Processing'' as a tool, programming experience in Processing is strictly required.<br> | |||
We will also use Github, OpenProcessing and this Wiki on a frequent basis. | |||
If you want to take part in this course, you should already have: | |||
* created a couple of sketches using [http://www.processing.org Processing] | |||
* registered an account on [http://www.github.com Github] + created a repo containing a Processing app | |||
* registered an account on [http://www.openprocessing.org OpenProcessing] and upload a sketch in processing.js | |||
== Target Audience == | |||
Bachelor and Master Students of | |||
* Media Art & Design | |||
* Media Architecture | |||
* Visual Communication | |||
== Evaluation == | |||
Participants are expected to develop their own codes for interpretation or construction of Gestalt.<br> | |||
Implemenatation as a reactive or interactive program, that is able to perceive or compose visual or accoustic form.<br> | |||
During the course there will be Assignments where you will be expected to upload your sketches to OpenProcessing and publish the results in this wiki. | |||
==Registration procedure== | |||
Please send your application by email with the Subject ''{{PAGENAME}}'' to: [[Martin Schneider|Martin.Schneider]] (at) uni-weimar.de | |||
* Name, Surname | |||
* program and semester (Studienprogramm und Fachsemester) | |||
* matriculation number (Matrikelnummer) | |||
* Valid email address @uni-weimar.de (no other mailing addresses will be accepted) [[SCC-Services#E-Mail|Why?]] | |||
* Short paragraph outlining your motivation + expectations for this course | |||
* Link to your OpenProcessing, GitHub or other public repo. | |||
== Participants == | |||
*[[Luis Hurtarte]] | |||
* [[/Andre Faupel|Andre Faupel]] | |||
* [[Rihards Vitols]] | |||
* [[HsinYu Chuang]] | |||
* [[Running|Eva Thinius]] | |||
* [[William Sedig]] | |||
== Literature == | |||
'''Online''' | |||
* Dastani M.M. (1998) [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.51.7632 Languages of Perception]. PHD Thesis, University of Amsterdam | |||
* Prusinkiewicz, Przemyslaw; Lindemeyer, Aristid: [http://algorithmicbotany.org/papers/abop/abop.pdf The Algorithmic Beauty of Plants ] (PDF) | |||
{{Template:Gestalt/Semesterapparat_SS2014}} | |||
[[Category:SS14]] | [[Category:SS14]] |
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