Author Archives: Marco

Temporal Integration of Interactive Technology in Dance: Creative Process Impacts


Latulipe, Celine;  Wilson, David; Gonzalez, Berto; Huskey, Sybil; Word, Melissa, (2011), Temporal Integration of Interactive Technology in Dance: Creative Process Impacts, C&C ’11 Proceedings of the 8th ACM conference on Creativity and cognition, Pages 107-116


Interdisciplinary integration, arts, creativity, dance, temporal effects

ACM Classification Keywords:

J.5 Computer Applications: Arts and Humanitiy – Performing Arts


The paper deals with time dependent integrations of technical features in artistic projects. Common problems are described that might occur during such interdisciplinary projects. The main focus is still on dance projects.

Main Contents:

Situated effects and technologies get included very soon, because they are automatically there. But their use often starts when the piece is almost ready for the stage. If the technological properties/devices are known, performances and costumes can easily be build around it. Parallel development teams in different departments demand a higher level of cooperation between the teams. In case of failures on the technical site, there should be a clear decision on how or if the performance should go on. It is also a good practice to incorporate the tech stuff as soon as possible so it can be used during rehearsals. That way you might get valuable insights/ideas. If the way the technology is used changes overtime it can heavily affect the final performance. So it is mandatory to update all team members that modifications are needed. Even the development of accompanying props greatly profits from early usable technology.

Ideas for costume evaluation: ?

Oxygen display is done

The final version of the oxygen display (as far as building is concerned) is done. Also the pattern code is ready only the delays have to be adjusted.

In the video you can see the basic animation. The display counts down until only the red led is on. Then  the code cycles between red led on/off until the button gets pressed. The button press initiates the refill animation.

The picture below shows the actual version of the display ready for integration.

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How to cut and reconnect el wire tutorial

This tutorial shows you how to cut el wire to a desired length and solder it to a new connector.



Step 1

Cut the wire to the desired length and the strip at least one centimeter of the colored coating. You will see that the inner core is separated in a clear shell.


Step 2

Gently cut the clear shell. Take caution to not cut the two angel hair wires. Once you removed the clear shell you are left with the phosphor coated core and the two angel hair wires.


Step 3

Scrape off the phosphor from the core wire. Make sure the is no phosphor left


Step 4

Put a small piece of copper tape around the end of the colored coating. Put a little bit of solder onto the copper and solder the two angel hair wires onto the copper.


Step 5

Take a connector and solder the blank black wire to the core and the wire with the white stripes to the copper. Insulate both connections with heat shrink tubing. At last put a bigger piece of heat shrink tubing over the copper tape part and on the other end of the wire to prevent accidental shocks.


Costume Diving Suit Crew Member

We choose to create a diving suit costume for a crew member.  They have different tasks on the Nautilus.


+ we imagine the costume to have a helmet that can be opened by the actor

+ oxygen is supplied by a tank on the back of the actor

+ the tank is illuminated

+ the costume will possibly include a weapon of sorts

+ the costume will feature sea creature elements as a main theme

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Technical features:

– body illumination via el wire and led

– actuated helmet with speaker for voice output

– illuminated tank with bubble machine

– weapon with illumination and/or sound

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