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  • [[Category:Computer graphics]]
    309 bytes (35 words) - 08:51, 24 October 2012
  • ...acting to movement in 3-dimensional space. Using a combination of computer graphics, interactive devices, augmented reality environments and 3D video, MKG stud ...students joining the project are NOT expected to be technically skilled in computer programming or electronics (although technically skilled students are also
    2 KB (277 words) - 16:03, 7 January 2012
  • You can find the ''ORDNUNG'' computer in [[GMU:Coders Corner|Coders Corner]].<br> | Graphics
    2 KB (347 words) - 15:02, 29 April 2015
  • You can find the ''CHAOS'' computer in [[GMU:Coders Corner|Coders Corner]].<br> | Graphics
    3 KB (396 words) - 10:37, 6 February 2015
  • ...f you connect your device (smartphone or laptop) to the wifi, or using the computer of the installation you can see that as you surf the web, download a file, Computer Network engineer, working as a System Administrator at University of Vic (B
    1 KB (204 words) - 15:35, 21 December 2011
  • ...ning in the Graphics Environment for Multimedia (GEM) in the [[Pure Data]] computer music environment (Pd). The system makes use of dynamic object creation in ..., aleatoric structure and feedback between the performer (or ensemble) and computer. The preliminary result of this enquiry is the Gemnotes system, which takes
    2 KB (387 words) - 20:13, 8 February 2012
  • # Generating Pixel-Graphics # Generating Vector-Graphics
    3 KB (352 words) - 16:00, 31 March 2014
  • In our group, we want to realize that graphics and physics can be outputs which perform the synchro feedback of visualizat ...zed by processing, then the data continues to be sent to Maxmsp in others' computer to control the visualization and sound in computers and also Arduino side t
    1 KB (171 words) - 15:45, 29 May 2016
  • In our group, we want to realize that graphics and physics can be outputs which perform the synchro feedback of visualizat ...zed by processing, then the data continues to be sent to Maxmsp in others' computer to control the visualization and sound in computers and also Arduino side t
    1 KB (171 words) - 15:45, 29 May 2016
  • In our group, we want to realize that graphics and physics can be outputs which perform the synchro feedback of visualizat ...zed by processing, then the data continues to be sent to Maxmsp in others' computer to control the visualization and sound in computers and also Arduino side t
    1 KB (172 words) - 15:44, 29 May 2016
  • ...terdisciplinary work. I am working on a protocol called MUGIC for creating graphics on tiled displays and immersive virtual reality environments. ...by the end of the summer I am able to build a solar-powered pi running my computer music instrument [http://yadegari.org/Lila Lila] to take with me to Mongoli
    855 bytes (146 words) - 07:52, 8 April 2013
  • ...en. Take it out, place it on a desk and connect the serial adapter to your computer. Please do not forget to return it to the shelf when you are done! You have ...gistered in your computer. After connecting the USB/Serial adaptor to your computer, open a new Processing sketch and run the following program.
    5 KB (875 words) - 23:19, 28 January 2019
  • * 11.11. WebGL II (generated graphics with Audio API) * 24.01. Excursion VR Lab Computer Science (optional), Friday, 10am-1pm
    2 KB (197 words) - 14:23, 27 February 2014
  • // Author of Pd, learning how to use a general-purpose computer music environment. With sound theory for advanced patcher. // Step by step basics, sound, graphics, sensors
    2 KB (275 words) - 22:13, 25 April 2016
  • ...characteristics like tilt/compass/camera flash, display images and vector graphics, be used within AudioBus (iOS only), take joystick/gamepad input (Android o ...ones, be sure to change an IP address in your Pd patch so it connects your computer instead of local host
    2 KB (262 words) - 21:45, 21 November 2016
  • [http://www.uni-weimar.de/cms/medien/cg/lehre/animationssysteme.html Computer Graphics II: Animationssysteme]
    3 KB (290 words) - 12:42, 8 January 2014
  • ...anguage developed by Miller Puckette in the 1990s for creating interactive computer music and multimedia works." (https://en.wikipedia.org/wiki/Pure_Data) *graphics, video, mixer
    6 KB (808 words) - 21:08, 30 November 2016
  • ...pes. In parallel we will take a look into the terminal use (Windows, Mac), computer network protocols (internet, wireless, routing) and theoretical frameworks * 10.05.2017 [[/Captury, Pd, graphics, multi speaker sound|Captury, Pd, multi speaker sound]]
    5 KB (620 words) - 20:52, 19 February 2021
  • ''Breathing'' is connected to a computer with a microphone. The amplitude of the incoming sound is analyzed by a pur First test: Sound as input to control simple graphics with the [adc~] and the [fiddle~] objects.
    2 KB (323 words) - 09:04, 25 April 2012
  • ...much even more without a descent renderfarm and just having a medium home computer. ...without losing too much quality. You have to think like doing graphics for Computer Games. A lot of production techniques for Games can be used for Fulldome, t
    3 KB (498 words) - 14:34, 18 February 2015
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