P'Lecturer: Ursula Damm
Credits: 18 ECTS, 16 SWS
Date: Mi, 9.15 bis 12.30
Venue: Digital Bauhaus Lab, Performance Plattform
First meeting: 12.04.2016
Note: This is the course for the summer semester 2016. The page for the previous course can be found here.
Application
Please send a motivation letter before April 8th, 2016 to ursula.damm [ät] uni-weimar.de
To: ursula.damm [ät] uni-weimar.de
Subject: Human and Nonhuman Performances (MFA) /// Application
Content:
- Your motivation to join the course
- Name, Surname
- program and semester (Studienprogramm und Fachsemester)
- matriculation number (Matrikelnummer)
- Valid email address @uni-weimar.de
Description
In this course students will work with our Performance Platform to develop interfaces and experiments with motion capture and people tracking. The outcomes of this work will be presented during the Summary.
Participants in this course must follow the Digital Puppetry Lab which is a mandatory introduction to the platform where they learn how to properly handle our equipment. Further, they must attend at least one other GMU course such as (In)visible Networks, Biolectronics, Computing with Thread, Sensor HackLab, etc.
Students are also welcome to experiment with amoebas in our DIY Biolab - for this, participation in Biolectronics Werkmodul is mandatory.
How can we broaden our experience of communication between humans, animals and things through the use of experimental objects, arrangements and interfaces?
We will offer the opportunity to continue projects from the last semester.
Beschreibung
Das Projekt bietet die Möglichkeit, eigene Interfaces in Experimenten mit Motion Capture bzw. People Tracking einzusetzen und diese zur summaery als Performance aufzuführen. Verbindlich ist ein Einführungskurs in die Bedienung der Plattform sowie die Teilnahme an Fachmodulen der Professur (z.B. (in)visible network,computing with thread u.a.) zum Erwerb der notwendigen Techniken. Alternativ können synthetische Habitate mit Amöben in unserem DIY Biolab exploriert werden. Hierfür ist die Belegung des Moduls Bioelectronics voraussetzung. Wie können wir über experimentelle Objekte, Anordungen und Interfaces ein vielfältiges Erleben zwischen Menschen, Tieren und Dingen erlangen? Es besteht die Möglichkeit, Installationen aus dem vorigen Semester fortzusetzen.
Presentations
- Kan Feng. 25th of May. Abacus
- Ji Xiang Jiang. 1st June. Iannis Xenakis
- Di Yang. 1st June. Games including Journey
- Xiangzhen Fan. 1st June. Ars Electronica and cyber arts catalogs
- Qianqian Li. 1st June. Poetic lines
- Yun Liu. 1st June. Prince Mio
- Rachel Smith. 8th June
- Shih Li. 8th June. Interactive audiovisual performance
- Christian Doeller. 15th of June. Instruction based software art
- Yuxin Tan. 15th June. Physical engines
- Junyuan Wu. 15th June. On Growth and Form
- Shuyan Chen. 22nd of June. Bagua(eight trigrams)
- Adnan 22nd of June. Camile Utterbach
- Aline. Wearable computing/textiles
- Rama. 5 July. 9 evenings.
- Fahad. 5 July. Generative art (Netochka Nezvanova & Adrian Ward)
Links
Literature/Materials
- A touch of Code ISBN 978-3-89955-331-4
- Katja Kwastek: Aesthetics of Interaction in Digital Art ISBN 9780262019323
- Performing Mixed Reality by Steve Benford and Gabriella Giannachi ISBN 978-0262015769
- Jack Burnham: The Aesthetics of Intelligent Systems
- Arjen Mulder: From Image to Interaction: Meaning and Agency in the Arts ISBN 978-9056628192
- Arjen Mulder, Lars Spuybroek: Vital Beauty - Reclaiming Aesthetics in the Tangle of Technology and Nature ISBN 978-9056628567
- Nathaniel Stern: Interactive Art and Embodiment: The Implicit Body ISBN 978-1780240091
- Frank Wörler: Das Symbolische, das Imaginäre und das Reale: Lacans drei Ordnungen als erkenntnistheoretisches Modell ISBN 978-3837632613
- Karen Barad: Posthumanist Performativity
- Karen Barad: Agentieller Realismus ISBN 978-3518260456
- Rosi Braidotti, The Posthuman ISBN 978-0745641584
- Rodney Brooks: Intelligence without Representation
- Bruns & Richard: Aesthetic Cybernetics – Turning towards Senses of Man and Machine
- Martin Warnke: Kunst aus der Maschine: Informationsaesthetik, Virtualitaet und Interaktivitaet, Digital Communities
- Valentino Braitenberg: Vehicles – Experiments in Synthetic Psychology
- Stafford Beer: What is Cybernetics (Talk)
- Andy Pickering: The Science of the Unknowable: Stafford Beer's Cybernetic Informatics
- Jasia Reichardt: Cybernetic Serendipity: The Computer and the Arts
- K. Stiles, E. Shanken: Missing In Action: Agency and Meaning In Interactive Art
- Drawing A Hypothesis: Figures of Research ISBN 978-3709108024
- Jakob von Uexkull: A Stroll Through the Worlds of Animals and Men
- Margulis, Asikainen, Krumbein: Chimeras and Consciousness - Evolution of the Sensory Self ISBN 978-0262515832
- Hugh Raffles: Insectopedia ISBN 978-1400096961 recommended chapters: Generosity (the Happy Times), Heads and How to Use Them, The Sound of Global Warming
- Claus Emmeche: Does a robot have an umwelt?
- Oliver Grau on Immersion
Artists
Video lectures
Resources
Basic texts