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  • ...such as [[Tracking Motion Detection |motion detection, motion capture and tracking]] it can be used to extract information which then can be mapped to control
    1 KB (158 words) - 14:49, 13 December 2011
  • It's a tutorial about tracking x, y coordinate with cv.jit.blob by a camera on the ceiling. ...in tasks such as image segmentation, shape and gesture recognition, motion tracking, etc. as well as to provide educational tools that outline the basics of co
    520 bytes (84 words) - 22:12, 29 October 2019
  • === Getting Tracking Data to VR === === Correct Calibration of Tracking Data ===
    2 KB (249 words) - 08:50, 23 May 2017
  • == laurafong: tracking my desk ==
    133 bytes (18 words) - 23:26, 27 October 2010
  • == laurafong: tracking my desk ==
    133 bytes (18 words) - 12:02, 28 October 2010
  • == laurafong: tracking my desk ==
    133 bytes (18 words) - 23:20, 27 October 2010
  • QR Codes, Face Tracking, NeuralTalk and Walk
    2 KB (309 words) - 10:23, 13 June 2018
  • ==Tracking== ...oping a game prototype to play with Euglena. Same software may be used for tracking nematodes, flies or other organisms. More info on a game at http://biogames
    689 bytes (101 words) - 17:48, 26 November 2020
  • [[File:screenshot_comments.jpg|thumb|Kommentarfunktion als Tracking-Input]]'''Ich versuche''' den Weg eines Geldscheins zu verfolgen, auf den i * [http://www.wheresgeorge.com US Currency Tracking Project]
    1 KB (206 words) - 21:37, 31 March 2012
  • This tutorial will guide you through the necessary steps to record tracking data with Captury <br> 2. Start the ''Captury'' tracking software from the ''console'' by typing '''captury''' (''see photo 2.1'')
    5 KB (817 words) - 12:16, 30 August 2016
  • ===Satellite-Tracking=== See [[Satellite tracking]].
    3 KB (397 words) - 17:22, 2 September 2010
  • The files about motion detection and tracking techniques with [[Pure Data]] and Gem:<br /> ''Hier die Dateien aus dem Unterricht zu Motion Detection und Tracking mit [[Pure Data]] und Gem:''<br />
    1,008 bytes (168 words) - 18:07, 17 November 2012
  • === Camera Tracking === [[GMU:Lebendige_Spiele:Organization:Tracking]]
    2 KB (203 words) - 12:36, 3 June 2017
  • '''1. The Human Tracking System''' ...looked like a space that a computer's vision would understand. The actual tracking however was done by Meike -
    3 KB (448 words) - 23:51, 9 April 2017
  • ...vided by the Captury Live software, I wanted to push further the notion of tracking systems and link the information and data granted by the inside of the DBL Having accomplished the first tracking within the DBL, the next step was to introduce the data in a new project of
    2 KB (356 words) - 14:32, 29 September 2018
  • attempts to port the JUST DANCE music synthesis program to another tracking device; i.e. Kinect
    243 bytes (43 words) - 10:32, 29 May 2019
  • ...ilities offered by the Open Frameworks environment in conjunction with the tracking system to make it´s playful use interactive. for interaction with the tracking system only the upper part of the body has been used; i.e. head, neck, left
    3 KB (462 words) - 07:38, 9 August 2018
  • Using the tracking system, I wanted to create a particle system that could either be attracted In order to translate this later to the skeleton using the tracking system, we had to change the code and be able to create several points of a
    3 KB (422 words) - 12:33, 10 October 2018
  • * [[Euglena tracking and OSC broadcasting]]
    668 bytes (83 words) - 16:45, 16 February 2016
  • * added the Image Tracking Script to the Session and the placeable Prefabs * Image Tracking [https://drive.google.com/file/d/1B6o9MJOf8IKKUSqE3DWII2K-zwqDGl9F/view?usp
    2 KB (350 words) - 08:40, 23 March 2022
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