#REDIRECT [[GMU:Wearables]]
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'''[[GMU:Wearables|Wearables]] - Strategien für Kleidung und Körper'''
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....we-make-money-not-art.com/archives/wearable/ we-make-money-not-art.com] - Wearables Archive
* [http://www.kobakant.at/DIY/ wearables projects illustrated]
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WEARABLES
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Die Wearables von heute verbinden sich mit dem menschlichen Körper von morgen.
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[[Category:Wearables]]
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* Tangible Interaction, Wearables- und Ubiquitous Computing
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* Tangible Interaction, Wearables- und Ubiquitous Computing
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* Tangible Interaction, Wearables- und Ubiquitous Computing
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* Tangible Interaction, Wearables- und Ubiquitous Computing
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* Tangible Interaction, Wearables- und Ubiquitous Computing
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* Tangible Interaction, Wearables- und Ubiquitous Computing
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...f Arakis, the desert planet in Frank Herbert‘s Dune, who use sophisticated wearables to survive in conditions of extreme heat and draught.
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[[Category:Wearables]]
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Diese Seite ist Teil des Werkmoduls ''[[GMU:Wearables]]'' von Michael Markert für GMU - Gestaltung medialer Umgebungen an der Ba
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Tangibles and Wearables: Interaction at the Edge<br />
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[[Category:Wearables]]
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[[Category:Wearables]]
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[[Category:Wearables]]
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[[Category:Wearables]]
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