Page title matches
- ...to just miss, that is, instead of being a hypersphere it is a sort of hyper-helix." ...book/social-interaction-5/types-of-social-interaction-51/personal-space-323-8973/12 KB (1,954 words) - 18:09, 18 April 2016
- 18 bytes (5 words) - 10:08, 15 April 2016
- 50 bytes (7 words) - 14:16, 24 April 2018
- =='''World Greetings - and social Behavior'''== ...Paul Ekman here[https://www.paulekman.com/wp-content/uploads/2013/07/Basic-Emotions.pdf]5 KB (761 words) - 16:08, 14 February 2016
- Any questions write me here [[User:EmilioAguas|''Emilio Aguas'']] See the code [http://www.uni-weimar.de/medien/wiki/GMU:Processing_im_Park/Emilio_Aguas/Code_Fancy_Rocks |3 KB (464 words) - 12:44, 1 April 2016
- #REDIRECT [[GMU:Human and Nonhuman Performances II WS15/Emilio Aguas]]70 bytes (10 words) - 21:38, 4 February 2016
- 1 KB (132 words) - 23:18, 17 December 2015
- 571 bytes (56 words) - 15:52, 27 December 2015
- players[i] = minim.loadFile("park-0"+i+".wav"); text(playingLocation + activeLocation,x,y-10);2 KB (202 words) - 19:12, 25 January 2016
- cam = new Capture (this, 1440, 900, "FaceTime HD Camera (Built-in)", 30); float flashLightX = (60-flash) / 50;// change the values for filters or the "100" for the size of th3 KB (383 words) - 00:11, 5 April 2016
- 2 KB (215 words) - 21:27, 25 January 2016
- 489 bytes (61 words) - 23:53, 25 January 2016
- ...to just miss, that is, instead of being a hypersphere it is a sort of hyper-helix." ...book/social-interaction-5/types-of-social-interaction-51/personal-space-323-8973/14 KB (2,132 words) - 19:30, 18 April 2016
- taken from: '''http://www.workwithcolor.com/color-properties-definitions-0101.htm''' taken from: '''http://www.workwithcolor.com/color-properties-definitions-0101.htm'''8 KB (1,459 words) - 18:16, 1 April 2016
- [[File:Personal-space01.png | right | frame | Personal dimensions of space - Eduard T. Hall *Projector beamer about 2000-3000 lumens4 KB (735 words) - 21:38, 4 February 2016
- 866 bytes (107 words) - 14:37, 1 April 2016
- 1 KB (137 words) - 15:11, 1 April 2016
- 834 bytes (104 words) - 16:46, 1 April 2016
- 1 KB (170 words) - 15:30, 1 April 2016
- 1 KB (129 words) - 18:16, 17 December 2015
Page text matches
- ====Emilio Aguas, Fiona Mortimer, Eduardo Oliviera, Camila Geoffroy====178 bytes (21 words) - 17:29, 14 June 2016
- ==Emilio Aguas Rodríguez== [[File:Photo_on_10.12.15_at_16.12.jpg| left | frame | Emilio Aguas Medienkunst/Mediengestaltung, M.F.A. student]]941 bytes (127 words) - 16:55, 10 December 2015
- ====Emilio Aguas, Fiona Mortimer, Eduardo Oliviera, Camila Geoffroy====220 bytes (27 words) - 17:39, 14 June 2016
- Emilio Aguas2 KB (349 words) - 12:27, 18 August 2018
- *[[/Emilio Aguas/]] *[[/Ruo-Jin Yen/]]4 KB (559 words) - 12:21, 9 February 2020
- ...gerbewegung geht. Die dabei eingesetzte Technik kommt aus dem Entertainment-Bereich wo sie für Animationsfilme und Spezialeffekte verwendet wird. Im Wo ...egung reagieren. Der Kurs richtet sich auch an Tänzer_innen und Performance-Künstler_innen die bisher keinerlei Erfahrung mit computerbasierter Animati4 KB (495 words) - 12:52, 29 November 2015
- ...tivation letter before tuesday, 13 October 2015 to '''ursula.damm [aet] uni-weimar.de''' * [[GMU:Bio-Lab|DIY Bio-Lab]]9 KB (1,173 words) - 18:12, 18 April 2016
- [[Image:Digital-puppetry.png|thumb|left|200px|''Chinese Shadows'' by Ferdinand du Puigaudeau * [https://unity3d.com/get-unity/download?ref=personal Unity]9 KB (1,167 words) - 21:10, 29 August 2016
- This is a collection of hands-on tutorials created by students, teachers and friends of GMU. ==== Medien-Wiki ====4 KB (536 words) - 14:16, 20 February 2017
- Any questions write me here [[User:EmilioAguas|''Emilio Aguas'']] See the code [http://www.uni-weimar.de/medien/wiki/GMU:Processing_im_Park/Emilio_Aguas/Code_Fancy_Rocks |3 KB (464 words) - 12:44, 1 April 2016
- [[Image:performance-platform-videowall.png|thumb|left|200px|The videowall in action]] [[Image:the-captury-screenshot.png|thumb|left|300px|Screenshot from the tracking software]]6 KB (712 words) - 10:28, 14 July 2021
- -Emilio Aguas: Input development (Processing or TouchOSC), Sound output implementation (M [[File:Flow-chart.png ]]5 KB (911 words) - 15:37, 6 June 2016
- You can find it here: https://github.com/bitcraftlab/Processing-im-Park ...ssionisten der Gegenwart, die mit den Farben des Lichts rechnen und mit RGB-Werten jonglieren? Wo sind die Zauberlehrlinge die ihre Computer animieren e11 KB (1,412 words) - 15:20, 8 April 2020
- – small text on the general site (10-20 sentences)/german/english – small text on the general site (10-20 sentences)/german/english16 KB (2,259 words) - 22:23, 13 February 2017