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  • * 21.10. [[Media:20131021_threedicmensional_web_interfaces_introduction.pdf|Intro]] ** [[Media:20131028_ThreeDimensional_material.zip|Material]]
    2 KB (197 words) - 14:23, 27 February 2014
  • ''Interface Design 3 / Interactive Media in Urban and Architectural Settings'' ...inary collaborative project between the department of Art & Design and the Media Department the focus is on ideas and methods of representation of time. Bes
    4 KB (504 words) - 14:43, 21 February 2013
  • ...y bachelor degree in musicology, I'm now a student of Computer Science and Media at Bauhaus-Universität Weimar. I have been working in many different music ...ferent idea is communicating through small dictionaries – meaning that the computer only recognizes a small amount of words, but uses them for triggering some
    2 KB (250 words) - 00:49, 6 May 2013
  • ...nd Music Academy Franz Liszt where computer science, music, media-arts and media-culture meet had created the perfect environment. [[Weimar]] is a small cit == Social Media + Promotion ==
    2 KB (292 words) - 15:00, 27 March 2024
  • | Media Science | Computer Science
    8 KB (1,426 words) - 12:23, 21 December 2013
  • In the early seventies, Steve Mann „approached the computer as a mediating element, as a form of visual art”, since he started connec ...e to discover and contribute various synergic effects in between human and computer.
    3 KB (426 words) - 12:52, 17 October 2016
  • ...tanding human behavior, by drawing on the concepts fundamental to computer science."<br /><em>– Jeannette M. Wing (2006)</em><br /><br /> ...and realize projects programatically. This module introduces core computer science principles and programming concepts including data structures, variables, o
    6 KB (779 words) - 13:31, 2 June 2017
  • Qualified MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture candidates who are currently enrolled Computer Vision & Mixed Realities<br />
    4 KB (540 words) - 13:43, 24 January 2020
  • MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture ''Week 10''<br />Computer Vision Lab<br />''Bring a Computer and, if you haven't already, be ready to install Processing!''<br />
    6 KB (793 words) - 11:04, 16 January 2017
  • ==Cyber/space. Localizations in art and science== ...ave vanished. What started in 1982 as a name for the "closed loop" between computer game and player, system and user, and what bloomed during the 1990s as a na
    13 KB (1,765 words) - 13:05, 5 February 2014
  • Rechnen und Algorithmen sind nicht nur eine Sache für den Computer. Wir werden Algorithmen in natürliche Anordnungen überführen aber auch Computer-Programme schreiben, die mit der Natur interagieren und diese auswerten.
    10 KB (1,408 words) - 18:13, 4 February 2019
  • Computational Thinking for Media Practitioners<br /> ...realize projects programatically. This module will introduce core computer science principles and programming concepts including data structures, variables, o
    5 KB (713 words) - 12:22, 15 February 2017
  • ...MI)'', a reasonably recurrent practice in the bridge between Media Art and Science over the last 10 years, I’ve encountered the Neural Network Synthesizer ( ''Artificial Neural Networks (ANN)'' are computer systems that learn to perform outputs based on training examples. Such syst
    5 KB (724 words) - 16:25, 17 October 2019
  • ...rtists. In recent years more and more artists – often with a background in media and technology – have turned to the biological side and included living m ...ntations of artistic projects from the fields of bioart, media art and art+science collaborations will form the basis for the mediation of concepts. Between d
    9 KB (1,248 words) - 14:11, 12 March 2019
  • ...[http://www.uni-weimar.de/cms/medien/medieninformatik.html Media Computer Science Weimar]. [http://www.uni-weimar.de/cms/fileadmin/medien/vr/documents/public
    4 KB (442 words) - 19:09, 17 March 2016
  • ...simulation was real. The hypothesis has been a central plot device of many science fiction stories and films.” (Wikipedia on simulation hypothesis) Nick Bostrom predicts in his book “Are you living in a computer simulation?” from 2003 that through enormous amounts of computing power t
    4 KB (600 words) - 12:23, 9 February 2020
  • ...simple methods to help amplify and channel our ideas and concepts through media and technology. Furthermore, we will use Unity 3D to create our very own vi '''HOMEWORK FOR THURSDAY 18th of MAY: create a "virtual walk" on your computer in form of a "video-essay"'''<br>
    6 KB (856 words) - 17:02, 5 January 2018
  • ...disciplines including environmental social science, geomatics, information science and knowledge engineering, this project module will explore the spectrum be MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture candidates<br />
    9 KB (1,241 words) - 12:40, 24 January 2023
  • * [https://www.uni-weimar.de/en/media/institutes/digital-bauhaus-lab/research-labs/performance-platform Performan * The New Media Reader ISBN 978-0262232272
    9 KB (1,173 words) - 18:12, 18 April 2016
  • *** computer science student with facebook-account *** computer science and media student with facebook- and deviantart-account; she paints in her free time
    12 KB (1,936 words) - 12:03, 31 May 2013
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