GMU:Digital Puppetry Lab/Group KittenRemote: Difference between revisions

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== Iannix - Audio Input ==
== Iannix - Audio Input ==


[[File:Iannix.png|400px]]
[[File:Iannix.png|600px]]


== Max MSP - Audio Input/Output ==
== Max MSP - Audio Input/Output ==

Revision as of 14:39, 15 June 2016

Kitten in Space!

Our concept was to realise an interactive ‘mini’ game in Unity controlled via touch OSC for smartphone. The sound accompanying the game is generated in Max MSP via OSC triggers from Iannix, this data is then transferred via OSC to affect the scale value in real time of the cube game objects in Unity.

Meooow!

Group Work By

  • Amy Jean Barnett (Sound design Ableton, Max MSP patch and Iannix implementation)
  • Florian Froger (Unity implementation)
  • Jonas Jülch (Unity implementation)

    OSC Signal Diagram

    Oscdiagram.jpg

    Iannix - Audio Input

    Iannix.png

    Max MSP - Audio Input/Output

    In Max I assembled a simple patch that generates sounds responding to incoming OSC triggers from Iannix. A bank of sound files pre-designed in Ableton are stored in a folder on the hard drive and called from the max patch as it receives the random trigger coordinates. These triggers are then sent on to Unity via the udpsend object in Max.

    Max1.png

    Controller Input to Unity

    Touch OSC App

    OSC APP.png

    Unity TouchOSC Receiver Code

    OSC Touch Receiver Code.jpg