Dieter Laser (talk | contribs) |
|||
Line 40: | Line 40: | ||
==Student works (after login, please add your name and create a page)== | ==Student works (after login, please add your name and create a page)== | ||
* [[/ | * [[/Nyiko Mucavele/]] | ||
* [[/Your Name/]] | * [[/Your Name/]] | ||
* [[/Your Name/]] | * [[/Your Name/]] |
Revision as of 14:10, 14 May 2020
Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Thursdays, 15:30 – 18:30
Venue: the web
First Date: Thursday, 07.05.2020, 15:30
Description
Critical VR Lab I – VR Hugging Anyway is a beginner module that offers an Introduction to the Unity game engine. The whole course will be taught online. Due to the Corona Crisis students won't be able to work in the Digital Bauhaus Lab and use our VR System. However, participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.
The course will be taught in two phases:
In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page.
In phase two the whole class will meet together in VRChat, which is a free-to-play Massively Multiplayer online Virtual Reality Social Platform. Participants will be able to interact with each other in virtual worlds through the use of Avatars. Together, we will think about artistic concepts (Performances, Flashmobs, Video Documentation) that will be played out within VRChat and documented on the Wiki-Page.
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.
Recommended Requirements
No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.
Criteria for passing
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, complete the exercises and comply with the submission deadlines
Communication throughout the semester
The GMU-Wiki
Here you can find all the info about our class and also present your work linked under your name
Please create your account under this link with your University email adress:
https://www.uni-weimar.de/kunst-und-gestaltung/wiki/Special:CreateAccount
Email
For individual communication. I might send you download links to material
Telegram
CriticalVR1 will be our collective chatroom
Please download Telegram and join for group discussions:
https://t.me/joinchat/HZlOrxuHLynKhLE44cts_Q
BigBlueButton
This video conference utility will be used for our meetings and consultations
To start the conversation click on the link
Student works (after login, please add your name and create a page)
Tutorials (Video + PDF)
Download Unity >>>LTS Release 2018.4.22f1<<< from here:
https://unity3d.com/unity/qa/lts-releases
1.) Getting to know the Unity Editor
2.) Lights, Skyboxes, Prefabs, Timeline
3.) Animation in Mixamo and Unity + 360 Video
4.) Working with VRChat
Syllabus
07.05.2020
please watch the video to get some information about the course
https://cloud.uni-weimar.de/s/yY2YDFCankbQKX5
if you have any questions, feel free to ask me anything when we are meeting in the coming week
14.05.2020
Online meeting via BBB from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-4gu-qjz
21.05.2020
holidays - no class
28.05.2020
Consultations via BBB
Choose your timeslot for an individual consultation. To start the conversation open the link which will start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-4gu-qjz
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
04.06.2020
Consultations via BBB
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-4gu-qjz
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
11.06.2020
Deadline:
1.) Please create an Experience in Unity. Record a video of your Experience with OBS (https://obsproject.com) and post it in our Wiki (GMU:Critical VR Lab I) under your name
2.) Please install Steam (https://store.steampowered.com) and VRChat (https://vrchat.com) on your Computer. Take a walk in VRChat and record your experience with OBS (https://obsproject.com). You can also write about your experience in VRChat. Post video/pictues/text on our Wiki (GMU:Critical VR Lab I) under your name
18.06.2020
Online meeting via BBB from 16:00 - 18:00 CEST
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-4gu-qjz
25.06.2020
Consultations via BBB
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-4gu-qjz
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
02.07.2020
Consultations via BBB
open the link, to start the video chat in your browser and click 'join'
https://meeting.uni-weimar.de/b/jor-4gu-qjz
15:30 - 16:00 CEST – (put your name here)
16:00 - 16:30 CEST – (put your name here)
16:30 - 17:00 CEST – (put your name here)
17:00 - 17:30 CEST – (put your name here)
17:30 - 18:00 CEST – (put your name here)
18:00 - 18:30 CEST – (put your name here)
09.07.2020
Deadline:
Please create a performance/installation piece and present it in front of the class with the help of VRChat. A time shedule will be posted shortly
VR TOOLBOX
Software
- Unity 3D - cross-platform game engine (proprietary)
- Blender - 3D modeller with many features (open source)
- Autodesk FBX Converter – convert OBJ, DAE, and 3DS files to or from multiple versions of the FBX format (proprietary)
- MeshLab - system for processing and editing 3D triangular meshes (open source)
- Meshroom - Photogrammetric Computer Vision framework for 3D Reconstruction and Camera Tracking (open source)
- MakeHuman tool for making 3D characters (open source)
- Meshmixer - "Swiss Army Knife" for 3D meshes (proprietary)
- Open Broadcaster Software - streaming and recording program (open source)
Online Tools
- Adobe Mixamo - Rapidly create, rig and animate unique characters
- NormalMap-Online - create a normalmaps directly inside your browser
- Sources/Sounds - where to get audio recordings
- Abstract/Technical/Synthetic Sounds (under Packs are several Free ones)
3D Models (for download and use)
- http://www.myminifactory.com
- http://www.sketchfab.com
- http://www.thingiverse.com
- http://www.turbosquid.com
- http://www.lincoln3dscans.co.uk
- https://3dmodelhaven.com
Unity 3D Tutorials
Unity 3D Assets
Blender Tutorials
- Blender Beginner Series(new) by Blender Guru
- Interface and Navigation
- Modeling - Creating a kitchen (ignore part 2)
- Modeling - Modeling a simple character
- Materials - Basic properties of materials
- Texturing - Applying textures to an object
- Rigging - Rigging a character
- Animation - 12 Principles of Animation
- Animation - Animating a bouncing ball
- Different (aesthetically) interesting Tutorials for Blender (2.8)