GMU:Immersive Strategien: Difference between revisions

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==English description==
==English description==
short english description of what the class is about
In the development of media illusion is an important objective. Authentic, if not close to real shall the impression seem. The telephone connects as if you'd be there, the TV wants to bring reality in your home and Google Street View lets you wander through streets of faraway places. In the Cinema the screen is getting bigger and wider while the sound comes in THX rather than in mono. So the difference is disappearing and the virtual becomes reality. The simulation is becoming a Simulacrum – this way to the Holodeck?
Art has produced many of these simulations: from ceiling frescos, trompe-l'œil, panorama paintings to virtual environments. The perception of the viewer is enclosed entirely and therefore he shall be immersed into an artificial world.
 
In the class we'll examine different artistic strategies of immersion and develop and implement our own concepts.


==Themen==
==Themen==