IFD:Interaktive Elektronik 2012: Difference between revisions

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40% Project realization + Presentation (Friday, 13th of July, Audimax)
* 40% Project realization + Presentation (Friday, 13th of July, Audimax)
40% Technical Documentation: Must: Code, Schematics, Design decisions. (format to be announced)
* 40% Technical Documentation: Must: Code, Schematics, Design decisions. (format to be announced)
20% Participation and personal efforts / success.
* 20% Participation and personal efforts / success.
10% Extra: Wiki Entry about a certain topic. (discuss with me about possible topics in a consultation. For example: you tried a new technology, wrote code for it and you can release your code or schematics or a how-to - possibly you can also give a short presentation or show the result in class!)
* 10% Extra: Wiki Entry about a certain topic. (discuss with me about possible topics in a consultation. For example: you tried a new technology, wrote code for it and you can release your code or schematics or a how-to - possibly you can also give a short presentation or show the result in class!)


==Eligible participants==
==Eligible participants==

Revision as of 15:11, 23 May 2012

Interactive Electronics

Important: If you're not yet on the mailing list of this class, please contact me via email.

Category:Fachmodul
Lecturer(s): Martin Schied
Credits: 6 ECTS, 1 SWS
Date: Expected: Wednesday, 17:00 until 18:30 h Venue: TBA: Marienstraße 7b, Room 105
First meeting: 18.04.2012

Schedule

Description

Sensors and Actors are ubiquitous in mobile computers, smart phones and everyday electronics. A smart phone knows if it's upside down, detects the brightness of its surrounding - and also knows whether it rests in a calm environment or is carried by its owner. Touch sensitive surfaces, be it on screen or a dedicated touch pad recognizing gestures - unthinkable they'd not exist. Interaction today means the use of many sensory channels: blinking, buzzing, vibrating, playing melodies or even talking. Among popular technologies less well known sensors are explored or invented in experiments and later used in small devices which are exhibited at the end of the course.

The course is meant as an addition to the project Interaction and Experimental Interfaces - 30 cm³ with Prof. Geelhaar. Attendance without participation in the project can be discussed in a consultation in advance.

German description

Sensoren und Aktoren zur Interaktion sind allgegenwärtig in moderener Elektronik wie Computern und Telefonen. Ein Smartphone weiß, wann es auf dem Kopf steht, wie hell es ist, und ob sein Besizter es in Ruhe liegen lässt oder mit sich herumträgt. Berührungsempfindliche Oberflächen als Touchscreen oder zur Eingabe von Gesten sind längst nicht mehr wegzudenken. Zur Kommunikation mit einem Menschen werden alle möglichen Sinneskanäle genutzt - es piepst, musiziert, brummt und vibriert. Neben populären Technologien werden auch weniger verbreitete Sensoren experimentell kennengelernt oder erfunden und deren Potential als Interaktionsmedium erkundet.

In Schaltungen, die im Laufe des Semesters entstehen, lernen die Teinehmer das interaktive Potential verschiedener Sensoren kennen, nehmen auseinander, stellen neu zusammen und lassen hör-, fühl- und sichtbares entstehen.

Das Modul wird begleitend zum Master-Projektmodul Interaction and Experimental Interfaces - 30 cm³ von Prof. Geelhaar angeboten - eine separate Teilnahme ist nach Rücksprache ebenfalls möglich.

Topics

TBA

Admission requirements

Programming knowledge (Arduino or comparable), Basic knowledge of electronics. Knowledge in school physics are of advantage.

Registration procedure

Please send your application by email with the Subject Interaktive Elektronik 2012 to: Martin "dot" Schied (at) uni-weimar.de

  • Name, Surname
  • program and semester (Studienprogramm und Fachsemester)
  • matriculation number (Matrikelnummer)
  • Angabe der geltenden Prüfungsordnung
  • Valid email address @uni-weimar.de (no other mailing addresses will be accepted) Why?

Sollte es mehr als 10 Bewerber geben, entscheidet die Reihenfolge der Anmeldungen über die Aufnahme in den Kurs

Leistungsnachweis

  • 40% Project realization + Presentation (Friday, 13th of July, Audimax)
  • 40% Technical Documentation: Must: Code, Schematics, Design decisions. (format to be announced)
  • 20% Participation and personal efforts / success.
  • 10% Extra: Wiki Entry about a certain topic. (discuss with me about possible topics in a consultation. For example: you tried a new technology, wrote code for it and you can release your code or schematics or a how-to - possibly you can also give a short presentation or show the result in class!)

Eligible participants

Graduates enrolled in the Faculties of Media, Gestaltung and in the MediaArchitecture program

Syllabus

Termine des Semesters TBA

Literature

  • Tom Igoe: Making Things Talk, O'Reilly & MAKE, ISBN 978-0596510510 (English)
  • Manuel Odendahl, Julian Finn, Alex Wenger: Arduino - Physical Computing für Bastler, Designer und Geeks, O'Reilly, ISBN 978-3-89721-995-3 (German)
  • Joshua Noble: Programming Interactivity, O’Reilly, ISBN 978-0596154141 (English)
  • Dave Cutcher - Electronic Circuits for the Evil Genius: 64 Lessons with Projects (Taschenbuch), Mc Graw Hill, ISBN 978-0071744126

Links