...brent.conflations.com/pagez/research.html#timbreID timbreID] collection of audio feature analysis externals
* [http://www.ocenaudio.com.br Ocen Audio] <span style="color:#ff0000 >(proprietary)</span>
1 KB (165 words) - 15:34, 20 January 2020
...wir uns intensiv mit Programmiertechniken befassen, welche es uns erlauben Audio und Video in Echtzeit zu manipulieren. Plattform ist die datenstromorientie
* 06.11.09 Audio und Video Synchron abspielen, Video aus dem Zwischenspeicher abspielen
5 KB (659 words) - 13:44, 10 February 2011
#REDIRECT [[GMU:Audio+Video/projekte]]
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Dokumentation der im Kurs [[GMU:Audio%2BVideo| Audio + Video]] entstandenen Projekte:
<flashmp3 id="Applaus-audio.mp3">Applaus-audio.mp3</flashmp3>
6 KB (811 words) - 13:44, 26 May 2011
<flashmp3 id="Applaus-audio.mp3">Applaus-audio.mp3</flashmp3>
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Audio-File:
2 KB (240 words) - 10:12, 18 June 2010
===Audio===
1 KB (146 words) - 20:22, 21 October 2010
...give less importance to pitch in my work, and tried to work more on other audio informations : ''amplitude'' and ''attack''.
...y. But it was still unstable. For exemple if I use 5 abstractions for five audio sources on 6, it's switched again.
5 KB (796 words) - 17:24, 13 June 2010
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3 KB (430 words) - 20:05, 28 June 2010
Noch ein Audio-File:
2 KB (311 words) - 15:30, 25 May 2013
Audio Scavenger Hunt in Ilm Park
<flashmp3 id="Audio Scavenger Hunt">Audio_Scavenger_Hunt.mp3|parameter=value|...</flashmp3>
131 bytes (19 words) - 23:13, 15 April 2014
[[File:Audio to text.jpg|thumb|Audio to Text]]
...treat this thesis literally by creating a patch witch transforms an analog audio input into text.
484 bytes (69 words) - 13:39, 31 March 2012
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2 KB (353 words) - 12:44, 2 September 2010
...Ziel war es eine art interaktive Installation zu entwerfen, die es mittels Audio, Video, Beleuchtung sowie Requisite, als auch dem wesentlichen Fakt der Int
3 KB (472 words) - 17:59, 20 September 2010
== Electro-acoustic Tools (EAT): High-Level Abstractions for Audio Manipulation and Spatialisation ==
Download full paper: [[Media:Electro-Acoustic Tools High-Level Abs for Audio Manipulation and Spatialisation.pdf]]
3 KB (475 words) - 16:36, 20 February 2012
...PDCON:Conference/Electro-Acoustic Tools (EAT): High-Level Abstractions for Audio Manipulation and Spatialisation]]
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== Graphics Processing Unit audio signals processing in Pure Data, and PdCUDA an implementation with the CUDA
Download full paper: [[Media:Graphics Processing Unit Audio Signals Processing in Pd and PdCUDA an Implementation with the CUDA Runtime
1 KB (230 words) - 01:03, 6 February 2012
#REDIRECT [[PDCON:Conference/GPU audio signals processing in Pd, and PDCUDA, an implementation with the CUDA runti
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== AUDIENCE for Pd, a scene-oriented library for spacial audio ==
...d full paper: [[Media:AUDIENCE for Pd a scene-oriented library for spacial audio.pdf]]
3 KB (499 words) - 01:04, 12 February 2012
...T [[PDCON:Conference/AUDIENCE for Pd, a scene-oriented library for spatial audio]]
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...brent.conflations.com/pagez/research.html#timbreID timbreID] collection of audio feature analysis externals
* [http://www.ocenaudio.com.br Ocen Audio] <span style="color:#ff0000 >(proprietary)</span>
1 KB (165 words) - 15:34, 20 January 2020
[[File:Audio to text.jpg|thumb|Audio to Text]]
...treat this thesis literally by creating a patch witch transforms an analog audio input into text.
484 bytes (69 words) - 13:39, 31 March 2012
* [http://aporee.org/maps Aporee] Sounds and Audio Walks in Google Maps
...amplifon.co.uk/sounds-of-street-view/how-and-create/index.html Street View audio]
251 bytes (33 words) - 14:28, 25 August 2014
...es a distortion by the reduction of the resolution or bandwidth of digital audio data.]]
...simple version of a bitcrusher where you can change the resolution of the audio.
316 bytes (47 words) - 08:45, 16 May 2012
Delay is an audio effect which records an input signal to an audio storage medium, and then plays it back after a period of time. The delayed
[[wikipedia:Delay (audio effect)]]
353 bytes (60 words) - 08:16, 30 May 2012
=== Audio ===
546 bytes (66 words) - 07:05, 16 May 2014
2. Audio to Video
https://youtu.be/t_pcOOvPWvw _ [[:File:audio to video.maxpat]]
668 bytes (98 words) - 16:39, 12 May 2022
[[File:Audio to text.jpg|thumb|Audio to Text]]
...treat this thesis literally by creating a patch witch transforms an analog audio input into text.
632 bytes (94 words) - 09:58, 3 April 2012
Open a audio File by klicking on "open" then you should play around with the "slide down
*[[:File:Audio Reactive.maxpat]]
352 bytes (51 words) - 12:22, 25 October 2020
*[[/Audio/]]
25 bytes (2 words) - 17:50, 19 October 2011
=3. Funktion: Foto, Grafik, Video & Audio=
...de/~here4760/Multimediale_Web-Plattform_und_eLearning/Funktion-Foto-Grafik-Audio-und-Video/material.zip Arbeitsdaten]
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#REDIRECT [[GMU:Audio+Video/projekte]]
38 bytes (5 words) - 10:35, 30 April 2010
Some tests with Audio-Visualisation in Unity:
74 bytes (11 words) - 20:28, 9 June 2021
*[[GMU:Audio+Video projekte#Mathieu Rathelot]]
46 bytes (6 words) - 22:21, 12 April 2010
...data. The motors will be activated by the amplitude/pitch of the incoming audio signal.
495 bytes (75 words) - 19:53, 17 January 2012
Audio Scavenger Hunt in Ilm Park
<flashmp3 id="Audio Scavenger Hunt">Audio_Scavenger_Hunt.mp3|parameter=value|...</flashmp3>
131 bytes (19 words) - 23:13, 15 April 2014
...he audio input, using different scales for each sphere. So, it is just one audio input creating diverse results.
500 bytes (89 words) - 16:43, 23 November 2018
* [[GMU:Audio+Video projekte#Florian Erdmenger: Link to the Past]]
88 bytes (12 words) - 16:20, 20 September 2010
...e musical instrument,maybe help you .The project is a study in controlling audio through gestures.It is played by moving hands over laser light sources in o
==Audio==
1 KB (185 words) - 09:15, 27 October 2013
*[[GMU:Audio+Video projekte#Meredith Barnes: Stop yelling at me]]
119 bytes (14 words) - 08:48, 8 May 2010