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:This workshop focuses on exploring methods of using human motion as a real time controller in interactive installations and performances. It does not concern the sensors, so much as it does the mapping. There are many ways to map a movement-to-media, but the truth is most of them result in pieces that are interactive in name only, that is, they function from a technical standpoint, but fail to give the audience a very strong sense that the action and media are coupled. By looking at the question from a kinesthetic or choreographic standpoint – i.e. what are the parameters of human movement that we care about – we can learn to design interactive pieces that play with spontenaeity and synaesthesia. | :This workshop focuses on exploring methods of using human motion as a real time controller in interactive installations and performances. It does not concern the sensors, so much as it does the mapping. There are many ways to map a movement-to-media, but the truth is most of them result in pieces that are interactive in name only, that is, they function from a technical standpoint, but fail to give the audience a very strong sense that the action and media are coupled. By looking at the question from a kinesthetic or choreographic standpoint – i.e. what are the parameters of human movement that we care about – we can learn to design interactive pieces that play with spontenaeity and synaesthesia. | ||
* 16.12.2010 Sonificaton. All things Sound. | * 16.12.2010 Sonificaton. All things Sound. | ||
* 06.01.2011 | |||
* 13.01.2011 | * 13.01.2011 | ||
* 20.01.2011 Assignment results: Part two with Robert Wechsler | * 20.01.2011 Assignment results: Part two with Robert Wechsler |