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Following this core idea, I create a path using Unity, on which you can go through the landscape and buildings from different culture, time, and space dimensions. Every thing doesn’t follow the normal physical rules, like the gravity. They can float on the air or stand on the sky. I show some element examples below, the nature in the past, the current city life, and the possible cyberpunk future. | Following this core idea, I create a path using Unity, on which you can go through the landscape and buildings from different culture, time, and space dimensions. Every thing doesn’t follow the normal physical rules, like the gravity. They can float on the air or stand on the sky. I show some element examples below, the nature in the past, the current city life, and the possible cyberpunk future. | ||
'''Step 1:''' | |||
''' Some 3D Modelle in Blender''' | |||
[[File:Bildschirmfoto | [[File:Bildschirmfoto 2021-03-08 um 19.04.28.png|400px]] | ||
[[File:Bildschirmfoto | [[File:Bildschirmfoto 2021-03-08 um 19.05.10.png|400px]] | ||
[[File:Bildschirmfoto | [[File:Bildschirmfoto 2021-03-08 um 19.07.53.png|400px]] | ||
[[File:Bildschirmfoto 2021-03-08 um 19.12.00.png|400px]] | |||
[[File:Bildschirmfoto 2021-03-08 um 19.13.34.png|400px]] | |||
[[File:Bildschirmfoto 2021-03-08 um 19.17.12.png|400px]] |
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