# Digital Bauhaus Vorkurs/Projekte/Kleckse/Chaos

```int x = width/2;
int y = height/2;
int s = 10;
int c = 255;
int t = 10;
int z = 255;
int klexkomplex = 5;
int dichteMin = -10;
int dichteMax = 10;

void setup () {

size(700,700);
smooth();
noStroke();
reset();
background(256, 256, 256);
fill( 120, 130, 200, 210);
for (int i = 20; i < 400; i += 90) {
ellipse(i, 0, i + i/2, 80);
ellipse(i + i/2, 10, i*1, 100);
ellipse(i + 480, 20, i + i*1.5, 300);
ellipse(i + i/2, 10, i*1, 100);
}

}

void reset() {

background (255, 127, 36);
x = (int)random(width);
y = (int)random(height);
s = (int)random(255);
c = (int)random(238);

}

void draw () {

if(klexkomplex > (width/15) ) {
return;
}

int i;
for(i=0; i<klexkomplex; i=i+1) {
x = x + (int)random(dichteMin,dichteMax);
y = y + (int)random(dichteMin,dichteMax);
c = (int)random(255);
s = c + (int)random(dichteMin,dichteMax);
t = (int)random(255);
z = (int)random(dichteMin,dichteMax);
fill(240, 128, 128, 200);

}

ellipse(x,y,s,s);
ellipse(x+3,y+3,s+3,s+3);

fill ( 120, 130, 200);
ellipse(x,y,z,z);
ellipse(x+3, y+3, z+3, z+3);
ellipse(x+300,y, z, z);
ellipse(x+300, y+3, z+3, z+3);
ellipse(x-300, y, z, z);
ellipse(x-300, y+3, z+3, z+3);

}```