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'''The class Intro will take place on Tuesday 12.04.22 at 18:00 through the Discord Server:'''<br /> | '''The class Intro will take place on Tuesday 12.04.22 at 18:00 through the Discord Server:'''<br /> | ||
https://discord.gg/Z2HcPAapXD <br/> | https://discord.gg/Z2HcPAapXD <br/> | ||
'''The First Meeting - Class will take place on Tuesday 26.04.22 at 18:00 | '''The First Meeting - Class will take place on Tuesday 26.04.22 at 18:00 through the same Discord Server:'''<br /> | ||
https://discord.gg/Z2HcPAapXD <br/> | https://discord.gg/Z2HcPAapXD <br/> | ||
'''in-person meeting will take place in Weimar 3.05.22 at 18:00 in Marienstraße 5 - Classroom: TBA<br/> | '''in-person meeting will take place in Weimar 3.05.22 at 18:00 in Marienstraße 5 - Classroom: TBA<br/> | ||
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==SPECIFIC OBJECTIVES== | ==SPECIFIC OBJECTIVES== | ||
*Propose means of spatial abstraction that can be shared in a concrete way and culminate in interventions that contribute to the most important discussions of the social context to which the students belong.<br /> | |||
*Develop a sophisticated and localized understanding of what history is vis-a-vis memory, in terms of mechanisms that affect everyday life. | |||
*Develop a better understanding of space, not only as a delimited space but also as a virtual, symbolic, and abstract space. | |||
*Explore non-traditional design tools. | |||
*Approach art as a communication and language system that in turn allows non-tacit forms of interaction. | |||
==REQUIREMENTS FOR PARTICIPANTS== | ==REQUIREMENTS FOR PARTICIPANTS== | ||
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==FURTHER READING== | ==FURTHER READING== | ||
*Antoniadis, Payanotis (2019), The organic Internet as Resilient Practice. In K. Trogal, I. Bauman, R. Lawrence, D. Petrescu (Ed.). (2019). Architecture and Resilence. Interdisciplinary Dialogues. London: Routledge. | |||
*Augé, Marc (1995). Non-places: Introduction to an Anthropology of Supermodernity. London: Verso. | |||
*Barns, Sarah (2020). Platform Urbanism: Negotiating Platform Ecosystems in Connected Cities. Singapore: Palgrave Macmillan | |||
*Betsky, Aaron (2005). ‘From Box to Intersection: Architecture at the Crossroads’, in Disappearing Architecture: From Real to Virtual to Quantum, eds Georg Flachbart and Peter Weibel. Berlin: Birkhauser. | |||
*Gabrys, Jennifer (2016). Program Earth: Environmental Sensing Technology and the Making of a Computational Planet. Minneapolis: University of Minnesota Press | |||
*Hemment, Drew; Townsend, Anthony (Eds.) (2013). Smart Citizens. Manchester: FutureEverything. | |||
*Hill, Jonathan (2006). Immaterial Architecture. London: Routledge | |||
*Hughes, Francesca (2014). The Architecture of Error. Matter, Measure, and the Misadventures of Precision. Cambridge: MIT Press | |||
*Iyer, Jenée (2017). The Heart of Smart Cities: A Case for the Relevance of Art in Data Driven Cities. Arts Management & Technology Laboratory, Carnegie Mellon University | |||
*Jacobs, J. (1958). Downtown is for people. In The Editors of Fortune (Ed.). The exploding Metropolis: A study of the assault on urbanism and how our cities can resist it. New York: Doubleday Anchor Book | |||
*Karandinou, Anastasia (2013). No Matter: Theories and Practices of the Ephemeral in Architecture. Surrey: Ashgate Publishing Limited | |||
*Kapp, Karl M. (2013). The Gamification of Learning and Instruction Fieldbook: Ideas into Practice. San Francisco: Wiley | |||
*Littwin, Karolina; Stock, Wolfgang G. (2020).Signaling Smartness: Smart Cities and Digital Art in Public Spaces. JISTaP, Journal of Information Science Theory and Practice | |||
*Mitchell, William J. (2003). Me++: The Cyborg Self and the Networked City. Cambridge: MIT Press | |||
*Nishat, Awan, Schneider, Tatjana, Till, Jeremy (2011). Spatial Agency: Other Ways of Doing Architecture. London: Routledge | |||
*Skaff Elias, Garfield, Gutschera (2012). Characteristics of Games. Cambridge: MIT Press. | |||
==Links== | ==Links== |