GMU:Tutorials/Performance Platform/Sound System Multi Speaker: Difference between revisions

From Medien Wiki
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File:surround-workspace-quickselect-1.png |workspace quickselect
File:surround-workspace-quickselect-1.png |workspace quickselect
File:surround-workspace-quickselect-2.png |workspace quickselect
File:surround-workspace-quickselect-2.png |workspace quickselect
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==Gallery==
<gallery>
File:sound system connection sketch.jpg | sound system connection sketch
File:sound-station1.jpg | Enigma sound station cables
File:sound-station2.jpg | Enigma sound station cables
File:RME Fireface UFX und 800 back.JPG | RME Fireface UFX und 800 back
File:RME Fireface UFX und 800 front.JPG | RME Fireface UFX und 800 front
File:RME Fireface UFX und 800 power supply front.JPG | RME Fireface UFX und 800 power supply front
File:RME Fireface UFX und 800 to dreitec stagebox.JPG | RME Fireface UFX und 800 to dreitec stagebox
File:sound system power supply  back.JPG | sound system power supply  back
File:dreitec stagebox.JPG | dreitec stagebox
File:stereo speaker.JPG | stereo speaker
File:multichanel speaker.JPG | multichanel speaker
File:subwoofer.JPG| Subwoofer
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Revision as of 14:58, 18 February 2017

Multi Channel Sound

In the Digital Bauhaus Lab (DBL) you would be able to work with a multi channel sound system, the work station uses an audio interface "Fireface 800" and Totalmix FX software for mixing and recording.

The following tutorial will explain you how the hardware is setup and a quick introduction to the software and possible ways that you could expand the capacity of the multi channel sound-card and system.

Types of Multi Channel Audio

There are three different types of speakers arrangements: first the most common one the stereophonic sound or two channel audio, surround sound or more than two channels and ambisonics or full sphere surround sound.

In this tutorial we only are going to cover briefly the surround sound arrangement.

Surround Sound

"Surround sound is a technique for enriching the sound reproduction quality of an audio source with additional audio channels from speakers that surround the listener (surround channels), providing sound from a 360° radius in the horizontal plane (2D) as opposed to "screen channels" (center, [front] left, and [front] right) originating only from the listener's forward arc.

Surround sound is characterized by a listener location or sweet spot where the audio effects work best, and presents a fixed or forward perspective of the sound field to the listener at this location. The technique enhances the perception of sound spatialization by exploiting sound localization; a listener's ability to identify the location or origin of a detected sound in direction and distance. Typically this is achieved by using multiple discrete audio channels routed to an array of loudspeakers." taken from wikipedia.

If you want a deeper understanding of Multi channel sound systems, give it a look to the following link Multi-Channel Music & Cinema Systems Theory and Design

Speakers Arrangement

The DBL has a setup of 8 speakers that you will see at the following images:

(click on the images to enlarge)


From the Speakers to the Sound-card

The whole set of speakers go to the sound card as analog line connection outputs on the rear side of the sound console, here you can see the connections.

sound card back


The sound card is connected via fire-wire 800 to the computer and also a fire-wire 400 connection to the other sound card (Fireface UFX), and finally the power socket connection. (For photos see "gallery" bellow)

The other connections are for digital and analog inputs and outputs such as MIDI, ADAT, SPDIF and WORDclock, this are different forms to connect other hardware and manipulate it inside the mixer, giving you the capacity to use up to 52 channels.


Sound card Front Interface

sound card front

On the front side you have another set of input connections such as instruments line in and microphone in, and input volume knobs controllers and 48 volt phantom power supply activation.

Channel 1 has speaker emulation to bypass the amplifier of a guitar for example

Channels 7 and 8 also have mic and line input connections

Channels 9 and 10 are used for headphones (if you want to) - Phones are low impedance line outputs. They provide a sufficient and undis-torted volume when used with headphones.

For a better understanding of Phantom power click here.

Status LEDs

sound card front LEDs

MIDI/I: indicates MIDI data received by the MIDI input.

MIDI/O: indicates MIDI data sent to the MIDI output.

The Digital State LEDs:(WC, SPDIF, ADAT, TCO) indicate a valid input signal separately for each digital input.

The red HOST LED lights up when the Fireface 800 has been switched on, signalling the presence of operating voltage. At the same time it operates as error LED, in case the FireWire connection hasn't been initialized yet, or has been interrupted (error, cable not connected).

For more info of this sound console look at the users guide here.

Using the Multi Channel System

Step 0 Turn on equipment

  • Audio work station (Enigma)
  • Audiointerfaces (RME Fireface UFX and 800)
  • Power supply (488 back room, next to the video wall)
  • Check if the USB cable connected (Work station to Fireface UFX)

Software (TotalMix FX)

Mixer view (key M)

  • TotalMix FX
  • Mismatch detected Error? click "no"
  • If you want to play multichannel in Workspace quick select (key W) select "surround" preset: The top stripe stands for hardware inputs; The middle stripe of the virtual mixer stands for the audio inputs running on the work station; The bottom stripe stands for hardware outputs
  • In order to select what the sound output is, select on the mac interface top right sound icon
  • on the bottom stripe bottom right is the sound master output control

Not sure if how the system is mapped? go to Matrix view for debugging (key X) and map input-output channels

Gallery

Going Beyond

In a Surround system or multi channel system like this one is it possible to use Ambisonics for Max Msp or Pure data to transform the arrangement of speakers into a spatial sphere system in this case with panning modes could be posible, for that you will need and ambisonics extension for max msp that you could download going to this site all the documentation is inside the max objects, or for pure data go here or take a look on this other library for Pd HoaLibrary.

To know more about ambisonics sound system take a look on this information

Useful Sites and Resources

RME: Fireface 800

Fireface 800 user manual

RME Audio TotalMix FX Tutorials

MSP panning Tutorial 3: Multi-channel panning

Generic panning tools for MAX MSP

Ambisonics Spatialization Tools for Max/MSP