GMU:Techniken des Virtuellen/Adam Streicher: Difference between revisions

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This VR installation is one scenario/location of his Dreams. The aim was to create an environment that feels inviting, exciting, mystic and comfortable at the same time.
This VR installation is one scenario/location of his Dreams. The aim was to create an environment that feels inviting, exciting, mystic and comfortable at the same time.




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For its not a real place I allowed myself to become trippy to a certain degree. All textures are pieces taken from impressionistic paintings. The paintings are well known but for my project they are only important for the effect.
For its not a real place I allowed myself to become trippy to a certain degree. All textures are pieces taken from impressionistic paintings. The paintings are well known but for my project they are only important for the effect.
The best and most interesting part of this project were the different reactions of the people experiencing my project. (A lot excitement!)




Video:
Video:


(link will follow)
[https://vimeo.com/237497602 Liquid Sugar Dream (Presentation Summaery 2017)]

Revision as of 01:14, 10 October 2017

Liquid Sugar Dream

LSD2.jpg

Concept:

My Idea of a VR animated short film is the story of a young boy experiencing a repeating dream and also has to learn to face his fears. He is tasked to take over control of his dreams.

This VR installation is one scenario/location of his Dreams. The aim was to create an environment that feels inviting, exciting, mystic and comfortable at the same time.


Aestetics:

For its not a real place I allowed myself to become trippy to a certain degree. All textures are pieces taken from impressionistic paintings. The paintings are well known but for my project they are only important for the effect.


The best and most interesting part of this project were the different reactions of the people experiencing my project. (A lot excitement!)


Video:

Liquid Sugar Dream (Presentation Summaery 2017)