GMU:Sensing video

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Revision as of 09:47, 9 March 2011 by Max (talk | contribs)

Video is the visual perception of the computer. Through analysis, such as motion detection, motion capture and tracking it can be used to extract information which then can be mapped to control something else. In Interactive artworks the video image is a popular input, but also non-interactive artworks use it to generate images, forms or sounds.

<videoflash type="vimeo">10879215|400|230</videoflash>