(Links zu Thomas Dreher's Geschichte der Computerkunst)
Line 38: Line 38:
  
 
=== Literature ===
 
=== Literature ===
 +
* Thomas Dreher: [http://iasl.uni-muenchen.de/links/GCA_Index.html Geschichte der Computerkunst] — [http://iasl.uni-muenchen.de/links/GCA-II.1e.html Basics of Cybernetics], [http://iasl.uni-muenchen.de/links/GCA-II.2e.html Cybernetic Models] and [http://iasl.uni-muenchen.de/links/GCA-II.3e.html Cybernetic Sculptures] (2015)
 +
* Thomas Dreher: [http://iasl.uni-muenchen.de/links/GCA_Indexe.html History of Computer Art] — [http://iasl.uni-muenchen.de/links/GCA-II.1.html Grundlagen der Kybernetik], [http://iasl.uni-muenchen.de/links/GCA-II.2.html Kybernetische Modelle] und [http://iasl.uni-muenchen.de/links/GCA-II.3.html Kybernetische Skulpturen] (2015)
 
* William Ross Ashby: [https://archive.org/details/designforbrain00ashb Design for a Brain, 1st edition] (1954)  
 
* William Ross Ashby: [https://archive.org/details/designforbrain00ashb Design for a Brain, 1st edition] (1954)  
 
* William Ross Ashby: [https://archive.org/details/designforbrainor00ashb Design for a Brain, 2nd edition] (1960)
 
* William Ross Ashby: [https://archive.org/details/designforbrainor00ashb Design for a Brain, 2nd edition] (1960)

Revision as of 21:22, 14 September 2016

Meandering Machines


Braitenberg Vehicles

Braitenberg vehicle on Wikipedia


About

In this lecture we will learn how to create Braitenberg Vehicles in Processing.

Literature

Art


Drawing Homeostats

About

In this class we will learn about the homeostat and the mobile homeostat, and how to implement them

  • The Homeostat — in the 1st part we recreate the homeostat by Ross Ashby in code.
  • The Mobile Homeostat — in the 2nd part we create a drawing machine based on Ashby's Homeostat.

Goals

  • Basics of oscillators, synchronisation, and homeostasis
  • Basics of modelling complex systems
  • Programming a drawing-agent based on the ideas of homeostasis and meta-stability

Literature

Code