GMU:Körper Raum Stadt/Arina Mozzherikova: Difference between revisions

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KUK - 15


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[[File:KUK-15_full family.jpg|1010px]]
 
Mindless robots that only know how to go forward, working as a group to manoeuvre around obstacles and achieve the goal of surveillance as a collaborative behaviour system.
 
"KUK15" represents the concepts of social insects, for example - ants, bees, termites and wasps - which can be viewed as powerful collective intelligence, consisting of interaction agents among individuals and the environment.
 
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'''Research presentation''' [[:File:Self_organization_as_a_concept_in_art.pdf]]
'''Research presentation''' [[:File:Self_organization_as_a_concept_in_art.pdf]]


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'''Previous work'''
'''Previous work'''

Revision as of 18:32, 27 August 2018

KUK - 15

KUK-15 full family.jpg

Mindless robots that only know how to go forward, working as a group to manoeuvre around obstacles and achieve the goal of surveillance as a collaborative behaviour system.

"KUK15" represents the concepts of social insects, for example - ants, bees, termites and wasps - which can be viewed as powerful collective intelligence, consisting of interaction agents among individuals and the environment.


Research presentation File:Self_organization_as_a_concept_in_art.pdf


Previous work

BY IT SELF / GENERATIVE SCULPTURE

DSC09345.jpg

Final work of BA theses, 2017

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BY IT SELF is machine who following principle of self - organisation* generating patterns. At work, this concept is played as a installation → which itself is interpretation of complex chaotic mechanisms, where each smallest irritation is able to make changes throughout the all system that gradually smooth out and settle.

/* Self-organization is a system that can continuously reproduce itself by moving from one stable state to another. It deals with borderline issues such as chaos and order

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WHY?

This concept exposing fundamental representations, in the search for unconventional aesthetic processes

Screen Shot 2018-08-03 at 14.13.44.png

Picture: Slime mold / Gints Gabrans "Out of nowhere" (LV artist) / Conway's Game of Life

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HOW?

Conceptual goals: Bild environment who can deal with borderlines as chaos and order thru simple way of transition from one state to another, following principles of self-organization.

Screen Shot 2018-08-03 at 14.26.03.png Screen Shot 2018-08-03 at 14.31.20.png

First visionary thoughts / Solution (pendulum method)

Practial goals: To build the machine which can represent self-organization process, by using basic computing platform Arduino to affect method of pendulum.

Shemin.png

Approximate posible circuit

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DOCUMENTATION OF WORKFLOW

In the begging clay was meant for representative material of self organisation, but because of the viscose of clay, no desired results were achieved.

Screen Shot 2018-08-03 at 15.27.39.png

First sketch, experiments, clay, work flow, problems / possible solution.

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/2

Simple water based colour was good solution to achieve final results. Electronic was helping to make this process alive, by "controlling" valve solenoid and motor.

Screen Shot 2018-08-03 at 15.37.27.png

First primitive pendulum whit colour, experiments whit electronic, search for right materials, a lot experiments.

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FINAL RESULT

Screen Shot 2018-08-03 at 15.50.48.png

Screen Shot 2018-08-03 at 15.49.17.png

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LINK TO VIDEO "By it self" https://vimeo.com/274869848