KUK-15

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Mindless robots that only know how to go forward, working as a group to manoeuvre around obstacles and achieve the goal of surveillance as a collaborative behaviour system.

"KUK15" represents the concepts of social insects, for example - ants, bees, termites and wasps - which can be viewed as powerful collective intelligence, consisting of interaction agents among individuals and the environment.


LINK TO VIDEO OF KUK-15 => https://vimeo.com/290742912

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WHY?

Focusing on the topic of self-organization, came to the capture of swarm intelligence which opened up new inspiration and ideas to represent it.

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Big role of main inspiration played book "Swarm intelligent", and online research about bug robots (link of second picture article)

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HOW?

By using a simple circuit I started created my own creatures

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Instead of 9V battery and motor i use 3V battery and motor

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First experiments and prototypes

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There was a plenty of problems from the beginning, the main was the sustainability. Nothing was working after approximately 15 minutes, problem was in battery! As you can see in picture i was using simple AA and button cell batteries.

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Solution!

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Battery from old laptops whit charging possibility.

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Work in progress

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Results: KUK-15

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KUK - from Latvian (mother language) word kukainiņi which mean bugs. 15 - number of creatures.



Research presentation File:Self_organization_as_a_concept_in_art.pdf



Previous work

BY IT SELF / GENERATIVE SCULPTURE

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Final work of BA theses, 2017

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BY IT SELF is machine who following principle of self - organisation* generating patterns. At work, this concept is played as a installation → which itself is interpretation of complex chaotic mechanisms, where each smallest irritation is able to make changes throughout the all system that gradually smooth out and settle.

/* Self-organization is a system that can continuously reproduce itself by moving from one stable state to another. It deals with borderline issues such as chaos and order

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WHY?

This concept exposing fundamental representations, in the search for unconventional aesthetic processes

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Picture: Slime mold / Gints Gabrans "Out of nowhere" (LV artist) / Conway's Game of Life

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HOW?

Conceptual goals: Bild environment who can deal with borderlines as chaos and order thru simple way of transition from one state to another, following principles of self-organization.

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First visionary thoughts / Solution (pendulum method)

Practial goals: To build the machine which can represent self-organization process, by using basic computing platform Arduino to affect method of pendulum.

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Approximate posible circuit

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DOCUMENTATION OF WORKFLOW

In the begging clay was meant for representative material of self organisation, but because of the viscose of clay, no desired results were achieved.

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First sketch, experiments, clay, work flow, problems / possible solution.

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Simple water based colour was good solution to achieve final results. Electronic was helping to make this process alive, by "controlling" valve solenoid and motor.

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First primitive pendulum whit colour, experiments whit electronic, search for right materials, a lot experiments.

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FINAL RESULT

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LINK TO VIDEO "By it self" => https://vimeo.com/274869848