GMU:I and my Max/Chanitnanth Phadungnanonth

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Semester Project: My Other Half

Postermax-myotherhalf.jpg

This piece is a collaborative work created by Chanitnanth Phadungnanonth and Defne Isikli. “My Other Half” is an interactive semester project for 2 users. This interactive manner of the project results in a game-like situation, that is why they are called players. The project offers a visual experience for Player 1 and an auditory experience for Player 2. Players are also able to realize how they change each other’s experiences.

Player 1 has 2 window screens in front of her: one with her normal Webcam and the second with her Webcam with effects. These effects are created and constantly changing by the numbers provided by Player 2.

Player 2 has Left and Right Headphone icons in front of her and she has her own melody on her right ear and the melody on her left ear modified by the number data sent by Player 2.

I am only Player 2, so, if you want to learn more go check Chanitnanth Phadungnanonth’s page to find out about Player 1.

Instructions-max.jpg


Our other half-player1 Final edited.png



Assignment

File:Untitled3.maxpat

Artist, Dave&Gabe an interactive installation studio that unites sound, light, and tactility into immersive experiences.

https://vimeo.com/200682960

Assignment ; 09.12.2020

Here are our patches; you can try with your own camera

File:video-webcam.maxpat

File:piano-webcam-music-defneandmint.maxpat

We find some tutorials about how to use frame difference to create a melody with your movement. So, we tried it out and got the idea for make it a 2 player game:

We (Me and Mint) thought about making a game with two players: The game will start when Player 1 makes some movement and through webcam, he/she creates a melody. When it is recorded, Player 2 tries to make the same melody by making the similar movements (not necesarrily the same movements as well). The game evaluates the melodies to each other, if they are similar, Player 2 wins a point. First one to reach 10 points wins!

The Structure of the Game Start:

Round 1:

PLAYER 1:

Movement --> Melody of player 1 --> Melody Stored

then, PLAYER 2:

Movement to make same as Melody 1 --> Melody of Player 2 --> Melody Stored

then,

Melodies will be compared, if they are same/similar (pitch, amplitude or frequency???) --> Play 2 gets 1 point.

then,

if the melody is not same, no one gets a point.

Round 2:

The game will be repeated as Round 1 by starting with PLAYER 2.

Points are stored until 5 points.

The game ends if one of the players reach 5 Points.

if Player 1: Winner, then Player 2: Loser

if Player 2: Winner, then player 1: Loser


GAME OVER!

(maybe we can add rematch button to make it restart)

OUR Tutorials link; 16.12.2020

Frame Differencing (Motion) to MIDI Sequencer Max MSP tutorial

https://www.youtube.com/watch?v=BhgVt3I5ALc&t=834s

-Motion Tracking Sound - Kinect, Max and Ableton Live to Create Music From Movement

https://www.youtube.com/watch?v=2GoAk79I44Y&list=PLQnPjiU2CsJQnX2rEAwAS_EQRnQWboJaS&index=17&t=56s

Drawing sound

https://www.youtube.com/watch?v=jHVIAWJmcdc&list=PLQnPjiU2CsJQnX2rEAwAS_EQRnQWboJaS&index=7

another drawing sound

https://www.youtube.com/watch?v=BybK9CQFy-w&list=PLQnPjiU2CsJQnX2rEAwAS_EQRnQWboJaS&index=10&t=129s

Assignment ; 06.01.2021

File:traclcolor.maxpat


For this week, we explore color tracking and turn them to sound. From this step we want to combine color tracking with movement tracking, so that we can have a game where they can compete each other.