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* [[/Jessica Hüttig|Jessica Hüttig]] | * [[/Jessica Hüttig|Jessica Hüttig]] | ||
* [[/Kan Feng|Kan Feng]] | * [[/Kan Feng|Kan Feng]] | ||
+ | |||
+ | *[[/FANXZ|Xiangzhen Fan]] | ||
== Application == | == Application == |
Digital Puppetry Lab — Introduction to the Interactive Performance Platform
Werkmodul/Fachmodul
Lecturer: Martin Schneider
Credits: 6 ECTS, 4 SWS
Date: Tuesday 19:00 - 20:30 (weekly) + Wednesday 17:00 - 20:30 (biweekly)
Blockmodul (15. - 17. April)
Venue: Performance Platform, Digital Bauhaus Lab
First meeting: TUESDAY, 12. April, 19:00h
This is a hands on course that is required for project modules by GMUGestaltung medialer Umgebungen and EXPTVExperimentelle Television.
Note: Application is now closed. All applicants are invited to the Kickoff meeting at the DBL is on TUESDAY, 19:00h.
Please make sure to install the software on your laptops at home.
We will start using it right away and have no time for installation during the course.
FRIDAY | ||
---|---|---|
11:00 - 11:45 | Intro to the WikiHaiwaiian for ''fast'' (not an acronym). It is the name for a hypertext system for websites where the user may not only read the content but is also able to change it instantaneously through the browser. | Martin |
11:45 - 12:30 | Intro to OSC[[OSC|Open Sound Control]], Iannix and Processing | Martin |
Lunch Break | ||
13:30 - 14:15 | Intro to MAX-MSP + Puredata | Martin, Benjamin |
14:15 - 15:00 | Intro to Blender + Unity | Luca, Miga |
15:15 - 16:00 | Intro to Unity I | Luca |
16:00 - 16:45 | Intro to Unity II | Luca |
SATURDAY | ||
10:00 - 12:30 | Hands-On Blender | Su-Li, Benjamin, Stephan, Luca |
Lunch Break | ||
13:30 - 16:00 | Hands-On Blender | Su-Li, Benjamin, Stephan, Luca |
16:00 - 18:30 | Hands-On Blender | Su-Li, Benjamin, Stephan, Luca |
SUNDAY | ||
10:00 - 12:30 | Hands-On Blender | Su-Li, Stephan, Luca + X |
Lunch Break | ||
13:30 - 16:00 | Hands-On Blender | Su-Li, Stephan, Luca + X |
16:00 - 16:45 | Demo in the DBL | Martin, Luca |
Das Modul vermittelt die nötigen Grundkenntinisse um interaktive Performances mit Hilfe der Performance-Plattform des Digital Bauhaus Labs zu erstellen.
Nach einem einführende Blockmodul (15. - 17. April) geht es im Rahmen der wöchentlichen Veranstaltung um den praktischen Umgang mit den entsprechenden Software-Werkzeugen und Programmier-Umgebungen.
Am Ende des Moduls sollen die Studierenden in der Lage sein, eigene Setups zu erstellen, die aus menschliche Bewegung, Interaktion, und Tanz immersive visuelle und akkustische Umgebungen erzeugen.
This course will teach you basic skills required to create interactive performances, using the Peformance Platform of the Digital Bauhaus Lab.
By the end of the course you will be able to create your own immersive setup for generating live audio and visuals from human motion, interaction and dance.
The course is in English, because not all participants are speaking German.
Undergraduates and graduates enrolled in the faculties of:
Applications from students that have signed up for the project modules at GMUGestaltung medialer Umgebungen or EXPTVExperimentelle Television, will be favoured, because this course is a requirement for those modules.
To: Martin Schneider
Subject: Digital Puppetry Lab /// Application
Content:
The syallbus includes:
to be done