No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
Video2: https://youtu.be/j3-t3Y-0dr8 | Video2: https://youtu.be/j3-t3Y-0dr8 | ||
------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------ | ||
Topic: The path | Topic: The path | ||
Line 27: | Line 25: | ||
'''Step 1:''' | '''Step 1:''' | ||
''' Skizze''' | ''' Skizze''' | ||
[[File:skizze.jpg|400px]] | |||
------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------ | ||
'''Step | '''Step 2:''' | ||
''' 3D Modelle in Blender''' | ''' 3D Modelle in Blender''' | ||
Line 50: | Line 47: | ||
------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------ | ||
''' | '''Step4:''' | ||
''' 3D Modelle in Unity with | ''' 3D Modelle in Unity imput''' | ||
[[File:3D Modelle3.jpg|400px]] | |||
[[File:3D Modelle4.jpg|400px]] | |||
[[File:3D Modelle1.jpg|400px]] | |||
[[File:3D Modelle2.jpg|400px]] | |||
------------------------------------------------------------------------------------ | |||
'''Step4:''' | |||
''' 3D Modelle in Unity with lights and effeckt.''' | |||
[[File:3D Modelle in Unity1.jpg|400px]] | [[File:3D Modelle in Unity1.jpg|400px]] | ||
Line 66: | Line 76: | ||
------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------ | ||
Revision as of 14:21, 9 March 2021
Videos of my project:
Video1: https://youtu.be/rFI_u1LRRIg
Video2: https://youtu.be/j3-t3Y-0dr8
Topic: The path
The work is inspired by the film ‚Koma‘, in which the buildings don’t stand on the ground, and the gravity is not normal. This scene is impressive and attractive. However, it’s impossible to have such experience in the real life. Virtual reality gives us the possibility.
Inspiration:
Following this core idea, I create a path using Unity, on which you can go through the landscape and buildings from different culture, time, and space dimensions. Every thing doesn’t follow the normal physical rules, like the gravity. They can float on the air or stand on the sky. I show some element examples below, the nature in the past, the current city life, and the possible cyberpunk future.
Step 2: 3D Modelle in Blender
Step4: 3D Modelle in Unity imput
Step4: 3D Modelle in Unity with lights and effeckt.