GMU:Critical VR Lab II/Tian Feng: Difference between revisions

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Video Link: https://vimeo.com/473517171
Video Link: https://vimeo.com/473517171
[[File:Example.jpg]]
 
   
   


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Concept development:
Concept development:
this is a smell map from an artist. I’m inspirited from that, I will also use colour to visualise the smell and add the sound to smell in the scene.

this is a smell map from an artist. I’m inspirited from that, I will also use colour to visualise the smell and add the sound to smell in the scene.

[[File:smell the memories2.jpeg]]
[[File:smell the memories3.jpeg]]
    
    
Testing:
Testing:
In the testing phase, I used FPS to perform a simulation test on the computer. Because of the limitation of devices, I used Google's cardboard to do a simple scene test. But it is a pity that people can’t move with Cardboard.
In the testing phase, I used FPS to perform a simulation test on the computer. Because of the limitation of devices, I used Google's cardboard to do a simple scene test. But it is a pity that people can’t move with Cardboard.
Unfinished part: There should be an Arduino- controlled smell trigger device, which can set up to VR glasses. When user within the immersive range of coloured smell particle system, it will trigger the physical device to spray the corresponding smell to the user, so as to let user have an immersive feeling.
Unfinished part: There should be an Arduino- controlled smell trigger device, which can set up to VR glasses. When user within the immersive range of coloured smell particle system, it will trigger the physical device to spray the corresponding smell to the user, so as to let user have an immersive feeling.