GMU:CRITICAL VR LAB

From Medien Wiki

Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Tuesdays, 17:00 - 20:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Tuesday, April 10th 2018, 17:00



DESCRIPTION
This course emphasises artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which offers artists new possibilities for expression and intercultural communication.

The practical part will be an Introduction to Unity 3D and Blender. We will look into contemporary and digital art related to recent sociopolitical and mediaphilosophical topics. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.


CRITERIA FOR PASSING

In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.


STUDENTWORKS


DATES

10.04.2018

Introduction

17.04.2018

Presentation of artistic examples and methods

24.04.2018

Presentation of artistic examples and methods

08.05.2018

Introduction to Unity 3D
by Jonas Jülch

15.05.2018

Introduction to Unity 3D
by Jonas Jülch

22.05.2018

Introduction to Unity 3D
by Jonas Jülch

29.05.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

05.06.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

12.06.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

19.06.2018

Presentation of your concepts

26.06.2018

Lab Time: Working on your VR Experience

03.07.2018

Lab Time: Working on your VR Experience

10.07.2018

Lab Time: Working on your VR Experience


VR TOOLBOX

Software

Unity 3D - cross-platform game engine
https://unity3d.com/de

Blender - open-source 3D modeller with many features
https://www.blender.org

Meshmixer - "Swiss Army Knife" for 3D meshes
http://www.meshmixer.com

MeshLab - open source system for processing and editing 3D triangular meshes
http://www.meshlab.net

MakeHuman - open source tool for making 3D characters
http://www.makehuman.org

Open Broadcaster Software - free and open-source streaming and recording program
https://obsproject.com

Online Tools

Mixamo - Rapidly create, rig and animate unique characters
https://www.mixamo.com

NormalMap-Online - create a normalmaps directly inside your browser
http://cpetry.github.io/NormalMap-Online/



3D Models
https://www.turbosquid.com
http://lincoln3dscans.co.uk

Unity 3D Tutorials
https://unity3d.com/de/learn/tutorials

Blender Tutorials