GMU:CRITICAL VR LAB

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Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Tuesdays, 17:00 - 20:30
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Tuesday, April 10th 2018, 17:00



DESCRIPTION
This course emphasises artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which offers artists new possibilities for expression and intercultural communication.

The practical part will be an Introduction to Unity 3D and Blender. We will look into contemporary and digital art related to recent sociopolitical and mediaphilosophical topics. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.


CRITERIA FOR PASSING

In order to successfully participate you will have to develop and document your own project. Also, regularly attend to the sessions and participation is mandatory.


VR TOOLBOX

Software

https://unity3d.com/de
https://www.blender.org
http://www.meshmixer.com
https://www.mixamo.com
http://www.makehuman.org
https://obsproject.com


Tutorials

https://unity3d.com/de/learn/tutorials


STUDENTWORKS


DATES

10.04.2018

Introduction

17.04.2018

Presentation of artistic examples and methods

24.04.2018

Presentation of artistic examples and methods

08.05.2018

Introduction to Unity 3D
by Jonas Jülch

15.05.2018

Introduction to Unity 3D
by Jonas Jülch

22.05.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

29.05.2018

Introduction to Blender with Unity 3D
by Luis Henrique Mesquita

05.06.2018

Working with Unity 3D Cinema Director - Timeline & Cutscene Editor

12.06.2018

Working with Unity 3D Cinema Director - Timeline & Cutscene Editor

19.06.2018

Presentation of your concepts

26.06.2018

Lab Time: Working on your VR Experience

03.07.2018

Lab Time: Working on your VR Experience

10.07.2018

Lab Time: Working on your VR Experience