Ashin Mandal: Difference between revisions

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[[Category:3D Web Interfaces]]
[[Category:3D Web Interfaces]]


== 3D Shape using CSS ==
== 3D Cube using CSS3 ==


This exercise was to experiment with 3D shapes in CSS.
This exercise was to experiment and interact with a 3D Cube rendered using CSS3. One can rotate and move the mouse using the mouse or touchpad.  


[https://dl.dropboxusercontent.com/u/22663277/3D%20Web%20Interfaces/1%20CSS/cube.html LINK]
[https://dl.dropboxusercontent.com/u/22663277/3D%20Web%20Interfaces/1%20CSS/cube.html LINK]

Revision as of 10:58, 1 April 2014

Introduction

Following is the documentation of my work and exercises for the courses Three-dimensional Web Interfaces WS 2013. We started off in the course experimenting with CSS3, and then moved on to WebGL, Three.js, Blender and also Augmented Reality in a browser.

Below is a list of contents that are documented below:

  • An initial example of 3D Shape using CSS
  • A music visualisation using WebGL
  • First import of a 3D model (Three.js) into WebGL - A Solar System
  • Creating a 3D model in Blender and then importing it into WebGL with navigation
  • Prototyping ideas for exploring a 3D model of "Haus Am Horn" along with the implementation

3D Cube using CSS3

This exercise was to experiment and interact with a 3D Cube rendered using CSS3. One can rotate and move the mouse using the mouse or touchpad.

LINK

Cube1.png Cube2.png

Music Visualisation

LINK

Ashin Visual1.png Ashin Visual2.png

Solar System

LINK

Ashin Solar1.png Ashin Solar2.png

The Island

LINK

Ashin Island1.png Ashin Island2.png

HAUS AM HORN Interactive Prototype

Initially we were asked to do an extensive research on the existing interactive online 3D applications or websites and then come up with an interactive idea prototype of our own for Haus Am Horn. We were given the 3D model and the liberty to visualise and interact with it the way we want.

I came up with a simple interactive concept of a 3D Web Application with the model of “HAUS AM HORN” which can be navigated using the arrow keys with the mouse for panning and zooming.

Below are the mock-ups of the concept:

Ashin Screen 1.png Ashin Screen 2.png Ashin Screen 3.png Ashin Screen 4.png

Then our final and most important task in the course was to implement this concept into an actual interactive prototype using WebGL and Three.js.

Unfortunately I was not able to make it work only partially. Below is a link to the interactive application.

LINK

And some screenshots of the same:

Haus1.png Ashin Haus2.png