Ashin Mandal: Difference between revisions

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== 3D Web Interfaces Documentation. ==
== 3D Web Interfaces Documentation, Ashin Mandal ==


'''The Contents.'''
'''Introduction'''


* Introduction in the topic based on examples of simulated or real time rendered 3D on web (Old and new tools.
Following is the documentation of my work and exercises for the courses Three-dimensional Web Interfaces WS 2013. We started off in the course experimenting with CSS3, and then moved on to WebGL, Three.js, Blender and also Augmented Reality in a browser.  
* First approach to 3d web tools using CSS.
 
* Second approach using webGL API.
Below is a list of contents that are documented below:
* Third approach using the Threejs library.
* An initial example of 3D Shape using CSS
* Closer look and prototyping exercises using the Threejs library and the 3D model of "Haus am Horn".
* A music visualisation using WebGL
* Quick look to the possibilities using augmented reality.
* First import of a 3D model (Three.js) into WebGL - A Solar System
* Creating a 3D model in Blender and then importing it into WebGL with navigation
* Prototyping ideas for exploring a 3D model of "Haus Am Horn" along with the implementation


[[Category:3D Web Interfaces]]
[[Category:3D Web Interfaces]]

Revision as of 21:57, 31 March 2014

3D Web Interfaces Documentation, Ashin Mandal

Introduction

Following is the documentation of my work and exercises for the courses Three-dimensional Web Interfaces WS 2013. We started off in the course experimenting with CSS3, and then moved on to WebGL, Three.js, Blender and also Augmented Reality in a browser.

Below is a list of contents that are documented below:

  • An initial example of 3D Shape using CSS
  • A music visualisation using WebGL
  • First import of a 3D model (Three.js) into WebGL - A Solar System
  • Creating a 3D model in Blender and then importing it into WebGL with navigation
  • Prototyping ideas for exploring a 3D model of "Haus Am Horn" along with the implementation

3D Web Interfaces Documentation.

The Contents.

  • Introduction in the topic based on examples of simulated or real time rendered 3D on web (Old and new tools.
  • First approach to 3d web tools using CSS.
  • Second approach using webGL API.
  • Third approach using the Threejs library.
  • Closer look and prototyping exercises using the Threejs library and the 3D model of "Haus am Horn".
  • Quick look to the possibilities using augmented reality.