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Revision as of 15:28, 25 March 2013 by Jibran (talk | contribs) (Weimar; The adventure game By Jibran Khan The concept I would like to make an interactive adventure game that will take place in the city of Weimar where the player can visit different places of the city and interact with the characters and objects. W)
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Summary

Weimar; The adventure game

By Jibran Khan

The concept

I would like to make an interactive adventure game that will take place in the city of Weimar where the player can visit different places of the city and interact with the characters and objects.

What is an adventure game?

An adventure game is a unique genre of gaming where the player can not only control the character but can genuinely interact with the other characters and objects (talk, look, pick up etc) and has a non-linear style of game play (under a certain storyline).

Storyline

The goal of this adventure game is to obtain your Thoska card for your Bauhaus University but in order to do that, you will have to travel to different locations in the city of Weimar, pick up objects, talk to various people which will help you obtain clues to reach your ultimate destination.

Objective

The objective of this project is to present a unique, humorous but also a familiar scenario to what problems a new student of the Bauhaus University could face when he/she arrives to Weimar for the first time. I want to represent Provocative Architecture through a digital interactive experience where the concept of utilization of space and the digital life can be fulfilled in its truest form.

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current15:28, 25 March 2013Thumbnail for version as of 15:28, 25 March 20133,517 × 2,499 (5.41 MB)Jibran (talk | contribs)Weimar; The adventure game By Jibran Khan The concept I would like to make an interactive adventure game that will take place in the city of Weimar where the player can visit different places of the city and interact with the characters and objects. W

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