GMU:RapMan/HowTo: Difference between revisions

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===After you print===
===After you print===
[[File:RapMan-final-part.jpg|right|thumb|250px|Different filaments (ABS and PLA)]]
After your object is printed there are some steps you might want to do:
After your object is printed there are some steps you might want to do:



Revision as of 18:08, 8 August 2010

Preparing your data

Printing

Printing is the process of creating a physical model from your 3d data.

Before you print

Before touching the printer make sure you have at least once flipped through the manual. A printed version of the manual is somewhere around the printer. If it's not, go and download it (Under RapMan Version 3.1 Manuals chose Operations Manual).

The are a few things you should do before actually printing your model. You have to chose the right filament to print with and you have to check the printer for parts that might have become loose during a previous print.

Choose your filament

File:RapMan-filaments.jpg
Different filaments (ABS and PLA)

Chosing the right filament for your print is important, the different materials have different properties that might influence your print. There is a good overview of commonly used materials over at the BfB Wiki.

Checking for loose parts

File:RapMan-loose-screws-locations.jpg
Some locations where screws might loosen

During the printing process parts might become loose. Mostly these are the screws on anything that is moving. Some places you should check are the screws of the x- and y-stepper motor pulleys and the screws of the extruder gears. Also check if the belts are tight enough. Loose parts will make your print look ugly.

Printing

Printing is fairly easy. Copy the G-code file to the sd card, put it into the RapMan controller and power it on. Then select you file and run it.

After you print

File:RapMan-final-part.jpg
Different filaments (ABS and PLA)

After your object is printed there are some steps you might want to do:

  • Remove the raft
  • Remove any excess filament
  • Redrill holes

Removing the raft shouldn't be too hard, use a sharp knife for this task. The extruder leaves some excess filament when it does hard turns or stops for a moment. The excess material creates visible seams on your object. The best way to remove them is to use a knife and cut off anything thats big and comes off easily. Anything else must be sanded. Use sandpaper or the band sander from the workshop. Holes in your object will not have the exact diameter as in your 3d model. Use the stand drill to redrill any holes that must have a specific diameter. When using a drill on plastic never use high rpm or the plastic will melt and destroy you drill bit.

Links