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| 13:00 - 13:30 (put your name here)  | 13:00 - 13:30 (put your name here) | ||
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Revision as of 17:54, 8 April 2018
Lecturer: Jörg Brinkmann
Credits: 6 ECTS, 4 SWS
Date: Tuesdays, 17:00 - 20:30
 
Venue: Performance Platform, Digital Bauhaus Lab (Room 001)
First meeting: Tuesday, April 10th 2018, 17:00
DESCRIPTION
This course emphasises artistic and opposing ways of working with Virtual Reality. Its aim is to establish individual approaches to VR, an increasingly widespread medium which 
offers artists new possibilities for expression and intercultural communication.
The practical part will be an Introduction to Unity 3D and Blender. We will look into contemporary and digital art related to recent sociopolitical and mediaphilosophical topics. We will create an artistic discourse on the topic of VR which will be presented in the form of individual projects at the end of the semester.
CRITERIA FOR PASSING
In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.  
STUDENTWORKS
DATES
10.04.2018
Introduction
17.04.2018
Presentation of artistic examples and methods
24.04.2018
Presentation of artistic examples and methods
08.05.2018
Introduction to Unity 3D 
by Jonas Jülch 
Consultations (Marienstr. 5, Room 208) 
11:00 - 11:30 (put your name here) 
11:30 - 12:00 (put your name here) 
13:00 - 13:30 (put your name here)
13:30 - 14:00 (put your name here) 
15.05.2018
Introduction to Unity 3D 
by Jonas Jülch
22.05.2018
Introduction to Unity 3D 
by Jonas Jülch
29.05.2018
Introduction to Blender with Unity 3D
by Luis Henrique Mesquita
05.06.2018
Introduction to Blender with Unity 3D
by Luis Henrique Mesquita
12.06.2018
Introduction to Blender with Unity 3D
by Luis Henrique Mesquita
19.06.2018
Presentation of your concepts
26.06.2018
Lab Time: Working on your VR Experience
03.07.2018
Lab Time: Working on your VR Experience
10.07.2018
Lab Time: Working on your VR Experience
VR TOOLBOX
Software
Unity 3D - cross-platform game engine 
https://unity3d.com/de
Blender - open-source 3D modeller with many features 
https://www.blender.org
Meshmixer - "Swiss Army Knife" for 3D meshes 
http://www.meshmixer.com 
MeshLab - open source system for processing and editing 3D triangular meshes 
http://www.meshlab.net 
MakeHuman - open source tool for making 3D characters 
http://www.makehuman.org
Open Broadcaster Software - free and open-source streaming and recording program 
https://obsproject.com
Online Tools
Mixamo - Rapidly create, rig and animate unique characters 
https://www.mixamo.com 
NormalMap-Online - create a normalmaps directly inside your browser
http://cpetry.github.io/NormalMap-Online/
3D Models (for download and use)
 
http://www.myminifactory.com 
http://www.sketchfab.com 
http://www.thingiverse.com 
http://www.turbosquid.com 
http://www.lincoln3dscans.co.uk 
Unity 3D Tutorials
Tutorials from the Unity 3D page 
 
https://unity3d.com/de/learn/tutorials 
 
Blender Tutorials
Blender Beginner Tutorial Series by Blender Guru 
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P 
