|  (Created page with "==Story telling== ==Technique== *Unity *Sound (people tell stories)") | No edit summary | ||
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| ==Story telling== | ==Story telling== | ||
| *migrants in the Mediterranean | |||
| *maybe people do not care if other people die and maybe dead bodies is good for ecosystem? --> reference to re:publica conference | |||
| *could be very loud in a sea | |||
| *humans orient in the sea by eyes, other organisms maybe by ears | |||
| *the project is about the sound produced by humans / experience from the sea side / other creatures may not be able to orientate in the sea | |||
| *hydrophone / recorded sound from the perspective of creatures | |||
| ==Technique== | ==Technique== | ||
| *Unity | *Unity | ||
| *Sound (people tell stories) | *Sound (people tell stories) | ||
| ==Amplifier== | |||
| Rebuilding the amplifier | |||
| Connecting to hydrophone | |||
Latest revision as of 17:40, 21 June 2017
Story telling
- migrants in the Mediterranean
- maybe people do not care if other people die and maybe dead bodies is good for ecosystem? --> reference to re:publica conference
- could be very loud in a sea
- humans orient in the sea by eyes, other organisms maybe by ears
- the project is about the sound produced by humans / experience from the sea side / other creatures may not be able to orientate in the sea
- hydrophone / recorded sound from the perspective of creatures
Technique
- Unity
- Sound (people tell stories)
Amplifier
Rebuilding the amplifier
Connecting to hydrophone
